Shogun 2

  • Thread starter Thread starter Me,myself,and,I
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Don't tell me this doesn't remotely resemble Medieval I in any way?

I was referring to the actual fighting, not the risk-esque map. And Empire doesn't use that anyway.
 
And Age of Empires and a 100 other RTS games.. wait do they actually stay in formation as one group? The cossack games I have play more like a RTS with a very vague resemblance to formations, sometimes, usually just squares.
 
M2TW feels too much like a jumbled-up mess even on BC or SS, and on vanilla it's depressingly easy to just go for the WC and outrace the Mongols by years because there are a stupidly small number of territories to capture in a stupidly large amount of time. The papacy chiefly seems as though it exists mostly to frustrate and annoy players who end up Catholic.
 
M2TW for me was the best of all of them except for the music, the improved AI mod which i believe also made oil work at the gates was pretty good. The mod made the AI aggressive, not just stand there and let your artillery decimate them, which meant it was harder now to defeat large armies with a much smaller one.
I played at hardest level and the games were all but done withing the first 30 turns except parthian. Alot of territory to cover with no money early on meant not wasting your troops, then the mongols showing up around turn 70 kept thing interesting for another 30-35 turns i believe before ?? forget the last clan?? shows up. But they did have those great horse archers for open field battles, kill anyone with very little losses, seiges were impossible, i had to wait for them to sally all the time. great game!!
 
timurids, although i dont understand the parthian bit?
 
M2TW feels too much like a jumbled-up mess even on BC or SS, and on vanilla it's depressingly easy to just go for the WC and outrace the Mongols by years because there are a stupidly small number of territories to capture in a stupidly large amount of time. The papacy chiefly seems as though it exists mostly to frustrate and annoy players who end up Catholic.

Agree, especially with the bolded. MTW is easily superior, at least for me.

Also, I'mma go ahead and give props to Lords of the Realm 2, for being rather similar to this style, but infinitely more interesting things to do on the domestic side of the game. (Micromanaging peasant allotments, trade goods, and castle building, holla?)

Also "Motte and Bailey" is actually a meme in of itself in my house because of how much of that game my dad and I played in the mid-90s.
 
timurids, although i dont understand the parthian bit?

my bad, im getting confused with RTW, keep getting the 2 mixed up
 
timurids, although i dont understand the parthian bit?

my bad, im getting confused with RTW, keep getting the 2 mixed up

Okay ;), I was a bit worried if world history had been changed.
 
After Empire, i'm going to wait and see what the general mood is on the game for a few months after it's release, i can't say i'm impressed so far though, i saw a video on Shogun the other day where they were talking about dynamic battle maps (where the 3d battle map is generated from the campaign map position) as if it was somehow new to the series, even though the last medieval had it all those years ago, it was completely missing from Empire of course, like so many other things.

Definetely going to wait and see if the old total war "attention to detail" makes a welcome return, things like indepth family trees, varied and interesting character traits (Empire's ones were few in number, repetitive and poorly written in my opinion) interesting diplomacy and a half working AI, here's hoping.
 
Agree, especially with the bolded. MTW is easily superior, at least for me.

There are serious problems with MTW that annoy me greatly. Its ready willingness to crash at the drop of a hat being the largest. Still, utterly fantastic game.

Also, I'mma go ahead and give props to Lords of the Realm 2, for being rather similar to this style, but infinitely more interesting things to do on the domestic side of the game. (Micromanaging peasant allotments, trade goods, and castle building, holla?)

I had completely forgotten about this game! Yes, it was extremely fun. Too bad its successor was utter horse manure.
 
LoR2!!! I wonder if I still have the disks?
 
If they had fixed the diplo in ETW, I wouldnt have even cared that it was so easy to beat just because the game looked and felt beautiful. It just SUCKS not being able to negotiate anything with anybody and being at war with the entire world a quarter into the game.
 
I had completely forgotten about this game! Yes, it was extremely fun. Too bad its successor was utter horse manure.

I loved that game so much; my dad loved it even moreso than I did. As I said before "A Motte and Bailey" is a meme within my family. It's a shame that we gave it away when we moved to Windows 98 :(
 
Agree, especially with the bolded. MTW is easily superior, at least for me.

Also, I'mma go ahead and give props to Lords of the Realm 2, for being rather similar to this style, but infinitely more interesting things to do on the domestic side of the game. (Micromanaging peasant allotments, trade goods, and castle building, holla?)

Also "Motte and Bailey" is actually a meme in of itself in my house because of how much of that game my dad and I played in the mid-90s.

Lords of the Realm II... That brings back memories. Mostly painful, but all fun. (I was eight. I didn't really know how to play.)

Back on topic: I'm definitely glad to see that they're making a remake of Shogun. Hopefully there won't be too many bugs on initial release.
 
Lords of the Realm II... That brings back memories. Mostly painful, but all fun. (I was eight. I didn't really know how to play.)

Back on topic: I'm definitely glad to see that they're making a remake of Shogun. Hopefully there won't be too many bugs on initial release.

This is CA, we're talking about, right? I mean CA releasing games with bugs is almost as standard as it is for PI...
 
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