bcaiko
Emperor
Hey folks,
Since the patch that nerfed mounted units from the godlike units they were when the game was first released, I've found I hardly ever bother building the non-unique ones anymore. While they are faster than many units, they have several issues:
I can't help but wonder with the new expansion if mounted units will be somehow updated. Mounted units are most useful when they can advance on opposing troops, hit a unit and get out. But...most of the mounted units aren't actually very effective at doing that in any but the most favorable circumstances. Instead, they often end up being a suicial unit trade, which doesn't mesh well with what mounted units did historically.
With the new expansion and the update to combat, I can't help but wonder if the devs will revisit mounted units. While I don't think anyone wants mounted units to be as strong as they were at the game's release, I do think they could use a buff. Either an increase in speed or an ability to ignore zones of control could make mounted units more worth their cost in hammers and resources.
Thoughts? Do mounted units need to be improved in the expansion? If so, how would you improve them?
Since the patch that nerfed mounted units from the godlike units they were when the game was first released, I've found I hardly ever bother building the non-unique ones anymore. While they are faster than many units, they have several issues:
- They require a resource;
- They receive no terrain bonuses;
- They receive a negative modifier for attacking cities;
- They have a hard counter (i.e., spearman), that do not require a resource (and - on Single Player - the AI loves to spam);
- Their advantage (speed and move-after-attack) are completely flummoxed by heavy terrain...which is half the board or more.
I can't help but wonder with the new expansion if mounted units will be somehow updated. Mounted units are most useful when they can advance on opposing troops, hit a unit and get out. But...most of the mounted units aren't actually very effective at doing that in any but the most favorable circumstances. Instead, they often end up being a suicial unit trade, which doesn't mesh well with what mounted units did historically.
With the new expansion and the update to combat, I can't help but wonder if the devs will revisit mounted units. While I don't think anyone wants mounted units to be as strong as they were at the game's release, I do think they could use a buff. Either an increase in speed or an ability to ignore zones of control could make mounted units more worth their cost in hammers and resources.
Thoughts? Do mounted units need to be improved in the expansion? If so, how would you improve them?