A quiet turnset. No settlers built since I have enough on my hands to churn out units for combating unhappiness. Plus we need 2 workers per city, so rather than settling now, we should wait a bit, let the workers chop a few jungles first, then churn out settler so that the workers can move to the new city. This way we save on the number of workers, which are going to have nothing to do later in the game. Pressing enter shows us we are in mid-range size wise. I guess that's good, as my mail account keeps trying to tell me -- bigger is better. We also have a nice event giving our archers +1 combat. I whipped a worker in capital and overflow to a trireme. The worker was sent north to add cottages to our northmost city, while the trireme proceed to rid us of the barb galley. Workboat is also used to fish our newest city. Meanwhile, someone built the Hagia Sophia. Research wise, I finished Optics and go for CoL next since 1) it is on the path towards Civil Service and Education, and 2) we need courthouses if we are going to settle more cities. I haven't had a chance to build any caravels yet, so next player please build a couple once current builds are done. Also whip a little more often, since I whipped relatively less in my set. Any idea why boudica is in a perpetual 10-turns peace?