Pre-Turn
we pay 100gpt for units support...better get this war over faster, but need to wait 7 turns
we will need some money, change Ur to a market
1. 330BC
in order to save money, disband 2 curraghs that have no purpose at all
2.310BC
we have more horses, that are now on the way to Leipzig
trade some WM versus TM and so on, make 80 gold
3. 290BC
moving horses closer to Leipzig
4. 270BC
we will have around 30+ horses at Leipzig on time
5. 250BC
the market in Ur helps our situation quite a bit
6. 230BC
start some EW for the defense that we need to throw in
we will have 41 horses there next turn to attack
IT oh no, the Germans sport muskets now

one turn too early
7. 1710AD
sell Russia contact with babs for 80 gold, sell to Germany as well for 55 gold
cancel the RoP and attack Leipzig
defeat a total of 3 muskets and 1 knight, lose 12 horses in the process
but we take the city
IT Germany starts to attack and kills 10+ units, Leipzig holds
however they will also get into our territory, we need to get peace as soon as we can
the GLib gives us monarchy, feudalism, engineering, theology, chivalry, invention, PP, education, gunpowder, banking, astronomy, chemistry and navigation, not that much actually
8. 190BC
WW has hit us hard as expected, we got no saltpeter...this is a toughy, salt is close but without iron and salt, this game is pretty tough
manage to defeat 3 intruder knights + 1 musket
check options and we could get wines + iron from Inca for banking
or from Japan
stop here for discussion what to do now