SkepNES : Vincere est Vivere (Redo)

How long until the update?
 
Deadline is in 3 1/2 hours. Update will probably be after that or when Abaddon gets his orders in.
 
Bah, i didn't know I had to send orders.. incoming in 5!
 
Woot. Now as soon as Skeptikalz gets here...

Edit: Wow. Just realized I've made more than 100 posts
 
Sent, tho not sure what you are wanting this early so pretty sketchy.

Will improve as time advances
 
All the orders are good for now, though of course I would love a little more detail of what's going on in your orders in the future.. for example, some of you didn't add orders to commence a project, I'm sure you have your reasons but at this time those things could really give you a push forward.

Anyways.. update work starting... now!
 
Not to be rude, but how long before the update?
 
WEll I shall bow down to your judgement, having moderated ASNES2
 
FIRST UPDATE!

Chapter One : The Age of Stone​

2900 B.C

The Celto-Jutes of Cornwall have made a presence for themselves on their isle. Their society and style of governing intrigues many of the nearby tribes. There are those who are able to “claim” small plots of land, and this is respected and observed in their civilization. These landowners respond to an “elder”, who in turn responds to a clan leader. Then come the chieftains, the “supervisors”, and finally, the priests, who ultimately hold the most sway over their tribes. Yet, this does not mean that they ignore warfare entirely. They send their army out into the land, who they have trained extensively, attacking small confederations of tribes at a time, and eventually having them assimilate into the culture, though they are having some trouble in this regard as they really have no culture to begin with. They also begin the process of domesticating cattle, though for now, their unintelligent ways lead them to become easily frustrated in the process and have them running after the cows, screaming and swinging stone spears wildly into the air.

The people of Lahmisi have been exposed to many different religions for many generations. At this point in time, a man by the name of Koshutan arose, and he came to create a new religion called “Koshutism”. This religion is very unique in the aspect that it involves all other religions, and tells that their gods are in fact real, and are all related and interconnected with one another. This word spreads through the trade routes of the Lahmisi civilization, reaching far and wide, eventually earning many converts. This leads to the geographical expansion of the Lahmisi, as people flock to join their culture. Their army is lightly armored for increased mobility, and serves generally to trade routes and minor “outposts”. They create a very small, weak navy to safely “escort” their trading boats. In the process, they regularly spot another civilization crossing the straits with fishing boats from time to time, and eventually establish contact with them. These people are the Sentrim.

The tribe of Sentrim immediately raises up a small army and an extra navy. They cross the straits with this, and expand forcefully to the southeast. On their journey, they search for stone quarries, hoping to build some stone buildings and walls to protect their civilization. At first, they are unsuccessful in their discoveries, but after some years they find a massive stone quarry. Yet, their methods for extraction are much too primitive at this time, and may take many more years before enough stone is taken from the quarry and actually used to create anything. Other than that, they begin construction of a better port then what they currently use for trade, which turns out successful. Their trade focuses majorly upon the sea, and thus they quickly meet the Lahmisi tribe.

The Galavanian tribes begin their expansion by pointing out to other tribes the flaws of not joining them and their empire, which many find persuading enough as they have at least some culture, and either way, those who refuse are put up for the slave trade. Their raiders set out to search for better tools and weapons among the tribes, yet they only possess things that are either equal or inferior to current Galvanian technology.
The Galavanian begin working on a “Great Dock”, which will increase their trade input of agriculture and allow for immigrants to more easily access Galavanian lands by sea.

The Frankish tribes send down 2 armies to expand their borders southward, reaching the Rhone River. This is a very good move economy wise, as with no bridges, it now practically forces contact between those traveling southwest and east between that part of Europe, giving a possible upgrade to economic gains in the future. On the other hand, this also opens up the French to possible invasion and disease. Either way, with their newest invention of the plough, the Franks are making headway in the agricultural department, while other tribes are still clawing at the ground with hands or sticks. They also begin a project which they name “Stonehenge”, by creating large, stone circles, hoping for it to become a major trading location and place of education.

The warrior-like Dagranite-Hofan Leauge immediately raise an army and begin to put them through tough training, only allowing good enough warriors to join the army. They send their forces northwest, using the night to their advantage, with very basic stealth tactics to kill the enemy and force them to surrender, though at this point their army is not as trained as they would like, which leads to some men splitting from the group, choosing easy to spot locations, and primitively shouting out of pure emotion and giving away their position. This leads to tough battles, but they are victorious in them all, with minimal losses. Those who they capture are offered a deal; they can either be killed, or work for them as agricultural laborers in the field, planting crops to support all those involved. Besides a few that die rather than joining, most of them join out of fear for their lives or because before they were captured they were living a similar lifestyle. Thus, they begin their project of an advanced Slave Industry, which may lead to bigger agricultural gains in the future.

The people of Brandenburg start off by massively extending their agricultural output, buildings many farms across the land. Their military focus entirely on “training”, be it hunting excursions, experimenting with items to use as weapons, or standing guard to keep their borders safe… all of this is done for experience if anything else. The warriors have Mohawks, and paint their faces blue before going into battle as a psychological detriment. Yet, they do not expand by aggressive means… their agricultural campaign has led to other tribes becoming somewhat dependent upon the Brandenburgers. This leads to various tribes either not engaging in warfare against them, or outright joining their confederation, which is also due to the fact that other tribes might expand into their lands at their expense. As of now, their tribal council takes care of business, which is headed by the warparty leader, known only as a “Bad MotherF***ker”. And if the agricultural expansion wasn’t enough, they focus on a new project, which is to be the Great Farming Complex of Brandenburg, which involves a sophisticated irrigation system.

The Iberian tribes start off by building a very primitive bridge using only mud and reeds. This would allow them to settle upon both sides of the river. The people also started rudimentary farming, in which goods would be planted in a structured manner, as well as possible. Protection levels were kept at a minimum, and any strangers who came into their lands were treated with minor suspicion. While this allowed for an increase in the general entry of immigrants, many tribes began to eye Iberian lands. For now, the Iberians build a primitive navy, and with any trade agreements that come along, they accept.

The Altimoreans begin by looking for a process in which to develop better armor for their warriors, though they have not found anything too useful at the moment, but are at least making some progress with other materials. Either way, they move their army southwards, giving warning to join their tribe, or else. Those who refuse are raided and pillaged, and then conquered outright. This has led to many tribes in the south of the peninsula looking to possibly join together against the Altimorean threat.

The Man-Nefer tribes put their focus into the construction of a small alter dedicated to their religion. This bring over a few nomads in wonder, yet the alter is only about the size of a modern outhouse and doesn’t keep their interest for very long. Thus, the people of Man-Nefer send out an army to conquer. They expand southwards as the Nile recedes far enough, though their people and armies may appreciate some bridges in the future.

*I mixed this update up with nation introductions. The only thing I really did was added projects, spent on armies and the like, and expanded. Nothing major from the outside world such as enemy tribes or losses occurred, yet they most likely will in the next update. Also, the rest of the updates may not be as detailed as this, or they could be, depending on what you guys would prefer, I don't mind either way.*

Notes:
-Ninja Dude and Erez have contact with each other.
-Icekommander – Can’t spend an economy point on confidence! :) Banked it
 
skepnes update 1.GIF

Yay!
 
Nice update! My bad on the confidence though

Edit: I belive I should have two armies now, that being where my other economy point was focused.

Edit2: So what all can I put money towards? Projects, Army/Navy, Arigriculture?
 
I'm allowing to put economy into practically anything you can think of and that economy can advance. Eventually it'll be added as "Technology" or such. For example, Churchill put no eco into making his plough, but i'll make sure it gives him a little bonus maybe next turn, yet it isn't really anything special for "tech" because I can imagine ya'll making yours real damn soon even if not directly stated, but for Bestshot, he wrote about spending an economy to find better armor for his troops.. eventually the more he writes about it and spends some more eco on it, I'll let him discover it, and he could actually trade that useful tech which will determine battles, kinda like how Motherhen has it working. (Though I don't know Amon's exact mechanics behind it)

So be creative! And by the way Icekommander, keep writing those stories cause I feel a really damn early culture upgrade for you.
 
Oh, and..

DEADLINE IS IN 48 HOURS!

..and Charles, you should really expand on your idea for your government and society in a story. I would really like to read about it.
 
Brandenburg

Due to the huge boom in agriculture throughout the tribal confederation of Brandenburg, all of the people didn't have to work in the fields, or hunt for thier food, due to the surplus of food already available. These people were free to specialize in other jobs.

Religion was the first thing to come. As with all agricultural societies, the gods took the aspect of everything in nature. A god of fire, the harvest, of birth, of the trees, of the seas, of death... Mostly these gods came from legends passed down from old. Untill the last hundred years or so, the people had no time to seriously devote to the worship of the gods. Lately however, the gods have obviously shown them their favor by allowing them abundant enough harvests to allow a small portion of the people to devote extensively to worship. The Pantheon was as follows....

Vomit-King of the gods
Puke-God of the Harvest
Regurgitate-God of Fire
Fecies-God of Birth
Tyr-God of War
Moretti-God of Death
Pinky-God of the moon
Wrinkle-God of the sea
Toejam-God of Rivers

The priests praised and feared all of the above gods, and the culture was shared throughout the whole of the tribal confederation, as it was brought closer and closer together.

Next to come, were full-time warriors. These men were the fierce defense force of Brandenburg, wearing blue face-paint and mohawks, carrying an assortment of pre-historic weapons, mostly of flint quallity. They spent their days mostly hunting, and protecting the border, and having competitions among themselves so that they stay as fit as warriors can. They were overseen by the Bad Motherf***er, who led the federation in times of war. The Bad Motherf***er was chosen among the elders of all the tribes present within the Brandenburg federation.

Next to come were the artisans. Artisans were people who made pots, and houses, and other things that the federation needed. These artisans would trade their products for other products made by other artisans, and food from farmers who needed said products.

Every 5 years, the tribes would gather at the meeting place of brandenburg for a festival, where foods were traded, as well as the artisan goods produced. This was a great gathering of ideas and goods, and ultimately provided a need for one another, for more than just mutual defense.

The civilization of Brandenburg was being created.
 
Hmm. So I could put money into caribou riders, or pottery or instance? Intresting.
 
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