Small Observations General Thread (things not worth separate threads)

Oh, and I recreated the beta city banner to the best of my ability, because why not. Seems I developed a bit of an obsession. I guess you could call me a Civ city banner Fanatic. heh
Spoiler :
92E59AA3-8E0A-4EF6-B54B-5F6FBEC97D4C.jpeg

I would forgive all of the game’s flaws if it looked like that… Maybe the little numbers in the bottom should be on the sides of the black shields though, maybe with a background.

I’ll stop now.
 
I was hoping that they would serve as some kind of a bonus for those good at tech in the last age. Like everyone would recieve the base techs but only some would have mastered them. I get the age reset mechanic but I just wish they swapped around some of the stuff that becomes locked with an age transition
That’s what Future Tech bonuses are for (they help you get a tech in the next age)
 
The Ages are ending so fast that they're not even getting through the whole tech tree.
Which, at least, is a different problem from Civ VI, where you could easily finish the entire Tech Tree only 200 turns into a supposedly 500 turn game.

It seems that balancing how fast gamers can accomplish things with other things happening in the game is much harder than it appears at first glance . . .
 
The stuff they unlock might continue to be relevant. For example, a lot of Masteries in antiquity unlock Codices. In later ages, these still help you scale bonuses applying to Great Works. Further, the Codices directly determine how far you get in the scientific legacy path, giving you more legacy points in the Exploration Age and a boost towards producing the Science Victory project in the Modern Age.
I thought of that but I was just hoping the mastery mechanic would make for more unique points of divergence even if everyone gets caught up. Like yeah everyone gets iron working but this culture was particularly good at it, like how the Romans had things like silk working and steel but weren't sure on how to master the art for a quality product like the Han were.
 
The Ages are ending so fast that they're not even getting through the whole tech tree.
I think that that might be intentional. Especially with Masteries, how much of the tech tree you obtain is a choice you make depending on your gameplan; your Science yield is a resource to be spent rather than the speed at which you approach the inevitable. Nevertheless, I think I'll probably be playing with the Long setting for Ages.
 
That’s what Future Tech bonuses are for (they help you get a tech in the next age)
I'm more focused on the choices you make feeling unique, like if you unlock a mastery that mastery would be something locked behind an age that only those that found it particularly useful have access to in the next age, just so the age reset doesn't make your progress feel completely pointless
 
Many Civilian units have a defense value which allows them to take some damage. Great People, however, have a defense value of 0, suggesting that they are instantly defeated. I don't know what happens when they're defeated, as I haven't seen it happen, but I expect they are destroyed. I don't think units can be captured in Civ7 under any circumstances.
 
I was surveying the different color schemes of the various leaders, and I noticed that there are a few alternate colors schemes and not just the standard ones. Further, I have only seen the alternate schemes appear on AI factions when the player has a leader with a similar main color. So it does appear that there is a limited jersey mechanism in the game, although I don't think the player has any control over it.

Example: in the image below, Franklin normally has a red scheme, but when facing Revolutionary Napoleon who also has a red scheme, he switches to a dark blue scheme. Similarly, Confucius has a pale beige main color, but switches to a dark green when against Hatshepsut's beige.

The personas have different default colors, which are usually the inverse of the regular leader. See Himiko below.

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I was surveying the different color schemes of the various leaders, and I noticed that there are a few alternate colors schemes and not just the standard ones. Further, I have only seen the alternate schemes appear on AI factions when the player has a leader with a similar main color. So it does appear that there is a limited jersey mechanism in the game, although I don't think the player has any control over it.

Example: in the image below, Franklin normally has a red scheme, but when facing Revolutionary Napoleon who also has a red scheme, he switches to a dark blue scheme. Similarly, Confucius has a pale beige main color, but switches to a dark green when against Hatshepsut's beige.

The personas have different default colors, which are usually the inverse of the regular leader. See Himiko below.

It is good to hear there are alternate color schemes.
Still I believe they need to be tuned even more.
Augustus and Charlemagne technically are not the same color-vise, but they are waay to similar. Same was seen with Catherine and Xerxes (see below, this is an actual play screen)

Ideally, user should be able to pick a color scheme the same way it is implemented in Civ6 (in advanced start)


1737360952885.png
 
It is good to hear there are alternate color schemes.
Still I believe they need to be tuned even more.
Augustus and Charlemagne technically are not the same color-vise, but they are waay to similar. Same was seen with Catherine and Xerxes (see below, this is an actual play screen)

Ideally, user should be able to pick a color scheme the same way it is implemented in Civ6 (in advanced start)


View attachment 715856
I see the issue but ultimately I think leaders and colors should stay linked so players build up a relationship between the two so they don't have to relearn whos who each game
 
I see the issue but ultimately I think leaders and colors should stay linked so players build up a relationship between the two so they don't have to relearn whos who each game
Do you mean same leader color across all games or same leader color across a single game (3 ages)?
 
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