civfanatic4sure
Chieftain
- Joined
- Jan 8, 2025
- Messages
- 71
Got it, so specialists are really just a -2 penalty against your gross food income.Apparently Food is not need for pop only specialists (Rural pop effectively feed themselves, Specialists have a food* maintenance)
You can get bonuses to food* for maintenance
the excess then apparently is either used for Growth (with modifiers) or sent to cities (from towns with a specialty)
Also the "settlement pop" number displayed seems to include both population(Rural tiles+Specialists that come from food) and either # of buildings or # of Urban districts
*and happy
Still hoping to figure out how the food formula works. How much to get from 5 to 6 pop vs 15 to 16 vs 34 to 35 etc. Assuming each subsequent pop requires more food than the previous, I’m trying to find out how hard the curve scales.