Metecury
Prince
- Joined
- Aug 14, 2014
- Messages
- 471
I suppose the point is maintain a large military economically.Towns gain production? Doesn't that just get converted to gold? What's the point? lol
I suppose the point is maintain a large military economically.Towns gain production? Doesn't that just get converted to gold? What's the point? lol
But they could just make it bonus gold, like Propaganda policy.I suppose the point is maintain a large military economically.
Doesn't it get converted to other things if your town is specialized?But they could just make it bonus gold, like Propaganda policy.
Yeah, I was pleasantly surprised to see the A7. It's pretty obscure, since it wasn't used much.A few observations from the stream:
The Prussian Landship is based off the German A7 rather than the standard British Mk.V, which is a nice detail:
View attachment 717401
The Prussian Rifle Infantry units include a Maxim machine gun, and some of the figures even have the spiked pickelhaube helmets, though some of them are wearing the later stahlhelm.
View attachment 717400
It could get increased by +% Production bonuses instead of +% Gold bonusesTowns gain production? Doesn't that just get converted to gold? What's the point? lol
That would certainly give the Light Naval units a way to distinguish themselves in the ModernI don't really think battleships, etc should get to go in navigable rivers.
It makes more sense imo if you consider how it'd work out with realistic proportions of navigable rivers being hundreds of meters wide rather than the diorama representation of a battleship as wide as the river itself.I don't really think battleships, etc should get to go in navigable rivers.
Game doesn't need to be TOO technical/ realistic for me, but I believe an aircraft carrier or battleships can only fit up the Mississippi to about baton rouge or so. I'm not an expert but I think it's about depth not width. But beyond"realism" it would create a little bit of role differentiation like eagle said.It makes more sense imo if you consider how it'd work out with realistic proportions of navigable rivers being hundreds of meters wide rather than the diorama representation of a battleship as wide as the river itself.
Although I wonder if naval commanders can go up rivers, trying to fit a fleet down them might be too visually jarring.
It's both. Each improvement is unique to a city-state type of a particular Age.Have we confirmed exactly what the deal is with IP UIs? Are they universal to a particular era of IPs? Particular type of IP?
I think I saw stone heads and missions somewhere.
It's both. Each improvement is unique to a city-state type of a particular Age.
It could depend on the Age.It makes more sense imo if you consider how it'd work out with realistic proportions of navigable rivers being hundreds of meters wide rather than the diorama representation of a battleship as wide as the river itself.
Although I wonder if naval commanders can go up rivers, trying to fit a fleet down them might be too visually jarring.
In antiquity and exploration there is only one type of shipIt could depend on the Age.
As posted, modern capital ships are usually too big for most rivers, either by depth or maneuverability: a 240 - 300 meter long hull does not maneuver around river bends well, and a 10 - 12 meter minimum draft is too deep for many rivers, or many parts of rivers.
But prior to the Modern Age, ships were dramatically smaller. The largest ship of the line in the Royal Navy in the 18th century was less than 70 meters long and the Vikings regularly traveled up and down almost every river in Russia with their long or round ships, portaging between rivers on log rollers when necessary.
IF the game wanted to go into that much detail, rivers could be navigable by all warships in Antiquity and Exploration, only the smaller ships (non-Battleships or Aircrfaft Carriers) in Modern Age.
Personally, I think that's more detail than we need, but the option would be fairly easy to add, I suspect.
Which makes it even easier to implement, if it is needed at all.In antiquity and exploration there is only one type of ship
Only in Modern do you get Heavy and Light ships
These units look greatA few observations from the stream:
The Prussian Landship is based off the German A7 rather than the standard British Mk.V, which is a nice detail:
View attachment 717401
The Prussian Rifle Infantry units include a Maxim machine gun, and some of the figures even have the spiked pickelhaube helmets, though some of them are wearing the later stahlhelm.
View attachment 717400