Good find. The outfit is bit ornate and blue for my tastes, so I may stick with his Oblique persona for now. Though I am interested to see this one's abilities.
Are we sure that is the city center tile and not a lot of the other effects? (ie its believable , but there are lots of effects on those tiles... Leaders/Civs/buildings)
Are we sure that is the city center tile and not a lot of the other effects? (ie its believable , but there are lots of effects on those tiles... Leaders/Civs/buildings)
Of course I can't be too sure about this since I can't play the game. But I'm pretty sure the Palace gives 5 of food, production and happiness, and city hall gives 3 of them.
And those yields being doubled or tripled with age progression sounds plausible as there are many 'per age' effects.
Other yields like science and culture could be from a different source like traditions or specialists though. I do suspect the 3.5 science and culture in Qaraqorum comes from a specialist.
I have, in the past, mentioned that I'm 16h ahead of Firaxis' timezone, and that Steam says the game releases on February 12. This means that it'll be out no earlier than 8am US EST on the 11th - this hasn't changed.
What I've noticed recently is that advanced access is still listed as February 6 for me. Unless this is a mistake on Firaxis or Steam's end, that suggests it'll start (in US EST) in the early morning.
I thought this was a quote about the release of death.
I was comforted to think that maybe when I'm gone I just have infinite time to play civ, and I don't need a mouse or eyes to do it... its just dream state civ. ahhh. If only.
I think the UI gets a lot of unnecessary bandwagon flak, but man, even I have to admit that way “Empire” collides into the “Collapse All” box up at the top there is making me cringe!
Gold, Food and Happiness per city doesn't equal the sum of its sources. Others could potentially have some hidden factors too, just not on this screen. Looks quite awful, actually.
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