Making a Samurai-Playing-a-Banjo Smilie: an Illustrated Tutorial
Reading through an old thread of smilie requests, I saw someone wish for a samurai playing a banjo - what the heck; I thought I'd do it. Probably not serious,
but what the heck.
I'll be concentrating on
technique in these remarks. The step-by-step
process is showable/teachable. Creativity/art, well, I can show you
how easier/better than
why, but why's in there, too. Helping an ESL Italian AC2 member quite a few years ago w/ modding taught me to screenshot heavily to help get past the language barrier.
So fire up GIMP -it's a free download; google it- and follow along.
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I begin, as almost always, with opening my stock blank smilie, in this case, the 15x15 model:
-Skips a lot of time wasted drawing in the same shading over and over, to have some stock blanks...
Next, I made some room for details, the banjo and animation.
Image>Canvas Size...>20x20>Offset all 5 to the bottom, 2 for approximate centering - (I'll put the big end of the banjo on the 3 side). Thus:
-I'm trying to keep the smilies as small as possible; 20x20 is the ideal
upper size. I'll end up revising this 2x wider; taking up extra
width is less disruptive when mixed w/ text. Tall as x20 pixels spaces text a little extra, so it's worth going to some trouble to try not to exceed that.
Next, it's going to be an animation of at least two frames, so I'll need a Layers box. That's Windows>Dockable Dialogues>Layers:
Thus:
Now to make a second layer:
Right-click on the thumbnail in the Layers Toolbar>New Layer>make sure the bottom, Transparency, is checked>Okay. (Clearly, I went back and took some screenies out of order afterward; no refunds.)
The image/layer(s) is in an invisible box that needs expanding. SO -
siiigh. -I've hit the attachment limit
one pic too early.
Next time: I draw the various elements and, one certainly hopes, it gets a bit more interesting.