Schuesseled
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- Mar 31, 2008
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Napoleon really should have brough a navy into it. I mean greg didn't have any ships, a couple of frigates would have made mincemeat out of that bottleneck.
Conclusion: Civ V is a combined strategy war game and a RPG game. And it sure looks like a good one. The battle part looks really fun. However, just as I feared, a lot of the economical part seems to have been removed. And that was the biggest part of Civilzation.
I don't know what to think really. The game looks really fun I definitely want to try it... But how much Civilzation is going on really? Based on this video, the game more reminds me of something as weird as a turned based RPG. You walk around with your units and complete "quests"; You'll be searching for national wonders, killing barbarians and helping the city states. You will then be rewarded with upgrades and gold. Sometimes you get enough culture to upgrade your social policies, but doing so is never a trade-off. You will never try a new policy and go like "Uh-oh, that messed up my economy big time". I can see why they have done these changes
1) If that was an example of a "beefy" computer running the game ..how is it going to work on my laptop 2)
by THE FRENCH!
You do know that France was a military superpower for quite a while, right?
Two civs were ahead in culture.
Napoleon, probably, was aiming for a domination/conquest win.
So, Greg would be forever at war with Napoleon until he lost his capital.
(I don't know if you'll be able to win the game when you've lost your original capital.)
Since Greg was already at his unit limit (and behind in tech), I wonder what
he could have done to stop the advanced cultural civs.
I did it just for you.Okay, now he got his first infraction.
It wasn't a save compatibility issue; the time it worked was the same save. I don't know what caused that issue for sure but I can say that I have played a lot of Civ V and have never seen that weird crash before!Its an earlier build of the game. The crash was a result of him trying to load an earlier build save into a newer build. Always tricky that.
I have seen a gazillion people ask about renaming units and cities!It looks pretty fun, but I don't get why they are talking so much about useless features such as renaming cities and so little about how science works.
They were crossing the sea a lot earlier in the war. However, I was able to ranged attack them when they embarked, which would force them to land wounded, and then my samurai could easily finish them off in open ground.I wonder why the French can't just cross the sea? I thought they could transform into boats?
The chokepoint made a huge huge difference. If I hadn't had a citadel there, he would have overrun me easily. I was also being very smart about keeping units alive so I had very highly promoted units. He was also typically fighting another war at the same time. I think he wiped out two other civilizations.I think it's a little bit worrying that a civ that is 4 times as powerful is not able to finish of the human player in a protracted war at the second highest difficulty. I can't remember ever being outnumbered like that in Civ4.
The ZOC is my favorite part of the tactical combat! On pretty much every one of my turns I was using the ZOC to defend wounded units. It's a delightfully interesting mechanic in my opinionI'm very optimistic so far, but that ZOC still bugs me a little bit. I wish there were some way to undermine it.
oh well. The gameplay looks good enough for me to preorder it.
I don't know what it looked like for you guys, but it was running as smooth as silk the entire time. The only times when it chugged was when it was processing other players' turns. And it was a conscious decision to allow that to happen. It would be possible to make it so that the machine doesn't chug at all on the CPU turns, but then the turns would have to take longer (it would be saving a lot of CPU cycles to handle the rendering instead of putting most of them towards the AI and game processing.)Yeah it doesn't even run smoothly on their computer.
Yeah, the software that handled the stream was running on the same computer, and that chews up quite a bit of resources; it has to capture the entire screen AND the video camera, mix them together in to a Picture-In-Picture feed, and then encode it in real time for uploading to the web.That is very likely if the webcam was on the same computer. If they were running a webcam and a game-recording software on the same computer that they were playing Civ V on it would cause pretty serious performance degradation.
maybe 2k Greg can answer my question
I wasn't playing these games to win; I was playing them to try to show off as many features as I could. 2 hours is ridiculously short for showing off any version Civ! I was playing much better when prepping the save; I lost very few Samurai and always had a replacement out quickly.No offense to Greg but seeing his Germany starting play and his play with Japan I can tell you he is not that good. He didn't stay on top of a lot like building more samurai instead of letting them drop to 4 less than he could have and he did a horrible job advancing Berlin in the begining and way to much to talk about. Plus he only had what looked like 5 cities as a civ over an era behind and in tech yet he is able to prevent Nappy from rolling him.
My theory is that Napoleon actually just didn't care about him because he was so small and is now going to destroy him. On Immortal in Civ Iv you don't stand a chance with play like he was showing us. You would be dead pretty early and quickly once declared on, especially next to Napoleon.
Okay them's fightin' words! I've been playing Civilization since the very first version!I believe he said he never played Civ prior to this job, so it's not like he's even pretended to be an expert player.![]()
Haha so true. This was the first time we had ever used that card, and I am going to assume that was the issue. Nobody here had ever seen that issue before.2k greg GREAT FEED! Sorry about you losing the game and the issue with the video card. It's good ol' Murphy's Law: Anything that can go wrong will go wrong(on both accounts).
Thanks!Hey you guys, the livestream was great!
Okay them's fightin' words! I've been playing Civilization since the very first version!