r_rolo1
King of myself
Solver, can you give a look to the save attached to this post? AI is making settler stacks...
Never saw that before.....

Hmm, the Pedia displays flavour units? As in, it will show an Asian style Archer if I view the entry as a Chinese civ?
You probably have a mod in your CustomAssets. Clean your CustomAssets, and the string errors should go away. Or do as Solver said, and look at the BUG mod forums for the specific file that needs to be removed (if you used an older BUG version before, because in that case that's the problem).I miss the strings even when not running mods. How can it be due to mods?
I just wanted to say thank you for all the work on the patches.![]()
Why not just link this in the first post, and keep it updated on par w/ the current version?At any rate, version 0.19 is coming up.
I have also received a request for a 50-civ version. Here is the dll file which is tweaked for 50 civs - download version 0.19 and then replace the dll with this one. Well, the ones who wanted this know what to do![]()
Why not just link this in the first post, and keep it updated on par w/ the current version?
Or is there any reason to not include the 50Civ option part into the main Patch?
IE if I just want 18 Civs, Either DLL will work. But if I want 18 CIVs and the option for possible Colonies the main DLL wont work.
Is there some disadvantage I am missing here from just maintaining one DLL that will be compatible for everyone using it?
I forget -- vassals can't run spy missions against their masters, right?
FYI, this could be included: I love asphalt! (or the case for Modern Roads in BTS 3.17) - its modern roads but dark brown![]()
Does this fix the problem with the missing strings?
It's black. Thus the title of the post: asphalt.
Yes, I think it should be included.![]()
Are you making fun of my monitor ?![]()