I'm afraid for the barrage tanks lover that it's a Warlord unit, not a BtS one. Saying that it's not over powered et all is somewhat tricky: look at the facts:
- Artillery cannot kill, it only can reduce oppponants,
- At every period, it's attack power is reduced, comapared to other units, for high cost...
now, the modern tanks:
- Rapid (2),
- Two attacks (blitz),
- No real counter unit,*
- 240h, when mobile Arty is 200, mech infantry 200,
- Highest attack power of the game,
- 1 first strike
and then........
- can use barrage AND KILL UNITS WITH IT
and it's not overpowered???
I'm quite sure Firaxis realised they forgot this unit that was fit in Warlords, with killing-capable arty, but now, their power is just ridiculous. It's a all in one and more unit for what? 20% more in price? I buy this one all the time.
* Tanks counter units:
- anti tank: 14 base + 125% = 32. Waow, against a 40 + barrage, let's die in stacks,
- chopper: 24 base + 50% = 36. Waow again: you need two to kill a tank, but are you ready to spend 320 hammer for that? No no, buy a modern tank. 10 times more versatile.
Compare that to knight counters:
Pikeman: 6 + 100% = 12 against 10. Now that's a counter. Why not give knight barrage? After all their horses can crush opponents
I hope this post doesn't seem too harsh, but let's face it, your cool unit is a game imbalance, and sould have been modified in the same time that they modified arty system for BtS.
Ship are a bit worrying too because they overly favor defence:
Just stay in your harbours, where you are safe and then when his stack arrives, crush it with your barrage unit, when he cannot use his.
On the ground, situation is very different, because attacking cavalry/tanks with arty is quite hard.
BtW saying it's realist that my tank/Battleship makes barrage damage is false and does not correspond to reality:
-> barrage means crushing a small zone of ground with long ago prepared ammunition, in order to launch an hours long shelling. A tank basically has 40 to 60 ammo... nothing enough to shell for hours, especially if you deduce the AP/APFSD ammo (anti tank) that produce no area effect. As for ships, they are made to engage one target by one, just like tanks in anti tank combat and unless if they use nuclear weapon, they have nothing that can do "stack damage".
Now I'll stop because I have made too much enemies for one day.
