Ive been thouroughly confused by the Magic system. Basically, Mages are supposed to use sorcery while prists and their ilk have their divine equivalents. In reality, it seems far more jumbled up.
I've been playing the Sidar, and their archmages basically have summoning spells, so I've been unable to develop spells such as Crush, Shadowwalk or Meteor Storm.
Divine/Summoning has been even more confusing. My religion is Empyrean, so my Divine unit (Vicar) is supposed (according to FFHWiki) to be able to cast divine spells such as "Ring of Flames" and "Transmutation", yet he is unable to.
The'se are just a couple of examples, its been going on for quite a while. If anyone could give me a few tips as to exactly how the magic system works and what I've been doing wrong, it would be great, since Im currently out of hair to pull out of my head!
I've been playing the Sidar, and their archmages basically have summoning spells, so I've been unable to develop spells such as Crush, Shadowwalk or Meteor Storm.
Divine/Summoning has been even more confusing. My religion is Empyrean, so my Divine unit (Vicar) is supposed (according to FFHWiki) to be able to cast divine spells such as "Ring of Flames" and "Transmutation", yet he is unable to.
The'se are just a couple of examples, its been going on for quite a while. If anyone could give me a few tips as to exactly how the magic system works and what I've been doing wrong, it would be great, since Im currently out of hair to pull out of my head!
