pepper2000
King
- Joined
- Apr 14, 2013
- Messages
- 899
-Mining Bot Control Center requires Automate Vehicle Dealership; at this point it is replaced by the Shockwave Dealership etc.
I never understood that requirement. I would like to have it use one of the more recent buildings (e.g. Automated Mine) but that would be a problem because they are still in the core. I'll think of something.
-Are Mars improvment balanced? The Mine just seems the best overall, with maybe one or two Hydroponics per city.
Haven't put too much effort into the balance. I will take a closer look.
-Lunar Worker could be reduced by 50% (cost). I had the same feeling about the DDS, but now it feels quite good. Maybe I was impatient because it was late.
I'll do that for the Lunar Worker.
-Martian Skyscraper is worse than the buildings it replaces, netting in a big production loss.
Good catch. I'll give it an upgrade.
-Why is there a Venusian Deuterium Exporter but it requires no mine or scoop? This could be another Venusian building, since in the beginning it is sometimes bored.
There is the Venus Hydrogen Generator, which splits hydrogen from the atmosphere. Maybe a separate refinery could separate ordinary hydrogen from deuterium. But yes, there is a need for a few more early Venus buildings.
-The Lunar Mine improvment takes way too long (65 turns compared with 4-5 from the others)
Will shorten it.
-No rush with gold costs more than 1.000.000. I guess this is due TB's overflow fix?
Apparently. Furthermore, in some cases the natural rush cost goes so high that it overflows and becomes 1 gold. Not sure what to do about that.
-The Lunar Solar Array is too expensive; cut have it's cost cut by 80-90%. The Asteroid Mining Complex (Cislunar) Is also about 4times as expensive (in building time) than the Cislunar Solar Array NW. Being a wonder, it should be only 2x the cost.
The Asteroid Mining Complex comes later in the tree (Lunar Trade vs. Lunar Manufacturing), so don't forget to take that into account. Since I just did a major reduction in extraterrestrial wonder costs, I want to hold off a bit before revising those formulas again.
-The Body Exchange Clinic requires 6 Cloning Factories (on a big map). It should be only 1, since you actually need this building for quite a lot of stuff!
That's a strange one. The intention must have been to not allow Body Exchange Clinic in every city. I will take a look at it.