I'm without Civ IV for the next couple weeks (I'm dying and losing my mind a little more each day--stupid computer
), but while I wait, I figured I'd ask a question, and that's about specialists.
As the attentive already know from my previous thread, I kinda suck at expanding enough. I'm slowly learning, though. What still bothers me is this: specialists, and city population growth. In most of my games so far, by the end I never get any city's population above 18, and those are in fairly food-rich cities with farms (maybe if I had like, eight floodplains, it would be different--one should be so lucky
). And that's usually after reaching a rough peak at about the 1600-1700's at 16 population. And THOSE are my fairly food-rich cities; everything else hovers consistently at around 10.
Considering that it takes pop 20 to work all available tiles, that's a lot of waste
This leads into my second problem--specialists. In a nutshell, if I try to set up specialists in almost any case, it would mean unsetting a 2 or 3 food tile, and often sending me into stagnance or starvation--obviously, not good (well, I guess stagnance would be okay if I were at the health/happiness cap, but I'm usually not). I always figured if I could get pop above 20, I could churn specialists (and so, Great People) like nobody's business. But, as I've said, I can't.
Unfortunately, I don't have any savegames to provide to illustrate my point anymore (grrrr
), but what I generally want to ask is: what sort of hoops do I have to jump through to get high food (and so, population) if just being relatively food-rich and building farms isn't enough? And more generally, does anyone have any advice on the whens and wheres of using specialists?
Thanks for any help you can provide!
(edit) To whom it matters, I usually play Pangaea/Lakes, Standard, Normal on either Chieftain or the one just above that (just before Noble)

As the attentive already know from my previous thread, I kinda suck at expanding enough. I'm slowly learning, though. What still bothers me is this: specialists, and city population growth. In most of my games so far, by the end I never get any city's population above 18, and those are in fairly food-rich cities with farms (maybe if I had like, eight floodplains, it would be different--one should be so lucky

Considering that it takes pop 20 to work all available tiles, that's a lot of waste

This leads into my second problem--specialists. In a nutshell, if I try to set up specialists in almost any case, it would mean unsetting a 2 or 3 food tile, and often sending me into stagnance or starvation--obviously, not good (well, I guess stagnance would be okay if I were at the health/happiness cap, but I'm usually not). I always figured if I could get pop above 20, I could churn specialists (and so, Great People) like nobody's business. But, as I've said, I can't.

Unfortunately, I don't have any savegames to provide to illustrate my point anymore (grrrr

Thanks for any help you can provide!

(edit) To whom it matters, I usually play Pangaea/Lakes, Standard, Normal on either Chieftain or the one just above that (just before Noble)