Thunder_Gr
Emperor
I believe that the spell system has been left out of development for a long time, especially concerning the Arcane units.
What I intend to do is provide 2 lines for each spell sphere, one Normal and one Offensive.
The choice of lines will be made on the first level of the sphere. In case of multiple mana resources for a specific sphere, the choice will be 50% randomly applied to the unit on creation, and subsequent upgrades(automatic or manual) will follow this line.
Most level III spells will be Arcane units specific, and will be very strong. They will also have a few turns of spellcasting block for the caster. The more powerful or gamebreaking, the more the cooldown period will be. Some spells may have more drawbacks as well, details will be presented on their description.
Some existing spells may be adjusted or removed, hopefully for the better
.
The spells I post here are first estimates. Final adjustments will be done after they are uploaded and tested, according to feedback.
The initial discussion started on http://forums.civfanatics.com/showthread.php?t=317307 but, as WarKirby pointed out, it drove the thread off topic.
What I intend to do is provide 2 lines for each spell sphere, one Normal and one Offensive.
The choice of lines will be made on the first level of the sphere. In case of multiple mana resources for a specific sphere, the choice will be 50% randomly applied to the unit on creation, and subsequent upgrades(automatic or manual) will follow this line.
Most level III spells will be Arcane units specific, and will be very strong. They will also have a few turns of spellcasting block for the caster. The more powerful or gamebreaking, the more the cooldown period will be. Some spells may have more drawbacks as well, details will be presented on their description.
Some existing spells may be adjusted or removed, hopefully for the better

The spells I post here are first estimates. Final adjustments will be done after they are uploaded and tested, according to feedback.
The initial discussion started on http://forums.civfanatics.com/showthread.php?t=317307 but, as WarKirby pointed out, it drove the thread off topic.