Turn 0: Settle Beijing in Place. Goody Hut gives 53 gold.Start working on a warrior, as the worker will take too long with only one pop. Research set to Animal Husbandry. Situation at turn 0:
T1: Nada
T2: Found some more cows in the NW.
T3: Found some plains hills in the North. We don't seem to have much food up there.
T4: Nada
T5: Rice found in the NE, along with, gasp, some grasslands.
T6: More cows, in the NNE.
T7: Nada
T8: Beijing's borders expand. Now the cows are being worked, and the warrior will be timed perfectly with Beijing's growth to size 2. Also of note: The closest fish isn't within range of any of our capital location plans.
T9: Warrior sees bears in the North.
T10: They're gone. Situation at turn 10 (3750 BC):
T11: They're back.
T12: They're gone. Found more rice, grassland, and some desert.
T13: Buddhism founded in a distant land. Better land (possibly) sighted in the far NW.
T14: Beijing grows, warrior comes out, worker is next. Unfortunately, there seems to be no good way to get the worker out much faster, and it'll take 18 turns now. Sorry guys for delaying the worker...

Warrior goes off to explore. The Situation:
T15: Exploration has found us more grassland, and some jungle. So the better land isn't completely perfect.
T16, T17: Nada
T18: Animal Husbandry is in (and useless at the moment, since I made the gamble of delaying the worker to make it come in faster, which failed

)
Research set to Bronze Working, in order to chop those forests.
T19: Nada
T20: Nada. Situation at turn 20 (3500 BC):
T21: One warrior is sent back to defend Beijing.
T22, T23: Nada
IBT: Warrior kills wolf.
T24, T25: Nada
IBT: Warrior kills wolf again.
T26: Hinduism founded in a distant land. Warrior who killed two wolves is promoted to Woodsman I, as this is good for exploration stuff. He alse gets named Wolf Killer. ;D
T27: A goody hut (nearby) that was spotted previously is now gone... I guess this means that we have a neighbor who popped it.
T28, T29: Nada. Situation at turn 29 (3275 BC):
The next player (Quotey) can expect a worker soon. Sorry about not going with the worker first, I thought I would get him done a bit sooner by waiting until there were two populaton working on one, but I was wrong. Also of note, there are a few nearby tiles which have not been explored. Also, we may want to get a settler started soon, and this of course means, dotmaps. (BTW, turn 29 does not count as one of your turns. Basically, if you want to fix anything before you start, you can do it before you start.)
And the save:
http://forums.civfanatics.com/uploads/59830/Spl02_BC-3275.CivBeyondSwordSave
Roster:
1. Splime (just played)
2. Quotey
(up, 20-25 turns - take your pick)
3. GreyFox (on-deck)
4. Admiral Kutzov
5. TheLastOne36
6. Morred
7. dawn