Whoops, a duplicate picture!
On the 1255-1260 interturn I got really bad news. Spain joined in the war against me. But after fighting some battles in the Scandinavian land I learned Hannibal would talk. Spain didn't have saltpeter and never did really, but with Conqusitadors amuck and the amount of borderlands I had with her I felt I really had no choice but to draft in infantry in some border towns, as I didn't quite have that much defense yet. I first razed Tingis using one of the cavalry armies
, but then realized a better strategy might just work. I rang up Hannibal and well he wouldn't take an RoP in the peace deal. Would he take it after I had made peace with him? I guessed he wouldn't, but decided it worth the shot since I wanted healthy units to go against Spain anyways. He wouldn't sign one... but... I did manage to sign a Mutual Protection Pact with Hannibal, even though it cost me an arm and a leg. If it works, then their alliance will soon get broken, and I can concentrate on Spain.
Spain had just founded Logrono out by the 8/17 army in the desert. I had an RoP with them going, which I managed to quickly raze. Spain declaring on me lead to a happy decline in the luxury slider. However, now I effectively needed to defend any square within 6 spaces of the borders, or I'd risk losing it. None of the old English or Dutch lands had any defense whatsoever as I could easily move there via my rail network for quite some time. But not anymore. I didn't want to suck up city losses, so this mean drafting... which means a reduced score. But, that's how things go sometimes. On a happier note I went after Lagos. I lost an elite against the first 1 hp redlined rifle and lost it, but the next 3 veteran cavalry one without any damage and successfully razed Lagos. Then I put a settler near Oporto
I lost a 3/5 elite in this battle, which I had previously hoped to heal, as I didn't have many cavalry and ideally wanted to go at another Spanish city this turn. Since I lost that, I used the 8/17 army to raze Oporto. I then founded another town outside Murcia and took some more artilleries over there and shot at it blind (unlike what Miss Moonsinger like to use to do). I got it down to size 4. Then I noticed I still had some cavs in reserve. I took my 4/4 vet and attacked the redlined rifle. Then I noticed a happy circumstance... a redlined pike. So, I took my 2/4 veteran cavalry and defeated the pike as the cavalry promoted to a 3/5 elite.
I then got to drafting and disbanded some workers inside Spanish territory, as I didn't want war weariness. Workers in old England and the Old Netherlands all ran to a distant hill near London. I also abandoned cities I thought in danger. Maybe I should have taken the weariness instead, I don't know. Maybe I should have just raised the luxury slider to 90% or something, I don't know. I misread the situation a bit and lost something like 3 to 5 cities on the interturn. I should have just left Spain out. I didn't have any cities revolting, but this situation surely made things worse off than it I would like it. If I had taken them out before rails, maybe they wouldn't have posed such a problem... or if I could have taken out Carthage first, but I really didn't realize how many spots I would need infantry in. I know I can crush them.. but now I've considered abandoning this map and trying for a different histographic game. Spain on pangea means you have to defend *a lot* more territory. On the plus side of things I got Carthage to declare on Spain.
Thing is I kind of liked this map. I had three native luxuries before I declared war and had all of them them for I thought, but I didn't have them all at 10 AD. I didn't use the luxury slider early on, when perhaps I could have. I had very, very little jungle and marsh to clear. But, I really didn't micromanage for happiness during the early wars like I might have, and it took me I believe longer than perhaps could work out on average to spawn a leader. I made some silly military decisions. So, I think I can do better than this map here.