Here's a game I played the other day
http://hof.civfanatics.net/civ3/game_info.php?entryID=2495 One city, tiny Chieftain, Diplomatic game. I might manage a 20k game on the tiny Chieftain table also, but I'll play an OCC space Tiny Chieftain game here.
I have the settings as 80% pangea, sedentary barbies, wet, warm, 3 billion (for an increased chance of hills), with Babylon, Russia, and Persia as my opponents. I ran MapFinder for starts. Even though I only had it programmed for a cow and a river, I found a lovely 4 bonus food square start:
4000 BC The settler moves a square southwest, I spot a forested game. The worker irrigates.
3950 BC I found Atlantis and spot 4 BG within the fat X. I start on a warrior. Research on Writing at max... it says 26 turns. I won't have all too many huts to pop.
3800 BC I road the irrigated cow square.
3700 BC Warrior out which goes exploring. Start on a second warrior.
3650 BC Worker moves to other cow square alond the river, it will irrigate and then road. Spot Babylonian borders. Writing now reads 14 turns.
3550 BC warrior-worker. Ring up Hammy. Trade Alphabet for CB and 10 gold.
3450 BC Atlantis hits size 3.
3400 BC worker-worker.
3350 BC Babylon has Pottery and Warrior Code (first time I checked MapStat).
3250 BC Atlantis worker-worker.
3200 BC Spot Russian borders.
3150 BC meet Russians who have Masonry and Pottery.
3050 BC Atlantis worker-Colossus.
3000 BC Russia now has Warrior Code.
2950 BC Learn Writing. Ring up Russia. Get Masonry and Warrior Code and 10 gold for Writing. Get Masonry for Pottery from Hammy. Have research set on Philosophy. Pop hut near Russia and learn Literature. Swap to library in Atlantis. Change research to Code of Laws.
2750 BC Kill Russian scout as it lies near a hut I want to pop, but not yet.
2710 BC Capture slave near Moscow. Atlantis hits size 4 and now has 2 turn growth.
2670 BC Warrior loses near Moscow.
2630 BC library in, start on Colossus. Code of Laws down to 6 turns.
2590 BC Atlantis revolts as it hit size 5. I sure have played sloppy so far.
2550 BC Set research to 0 and trade Writing and 8 gpt to Hammy for Iron Working. Raise luxury slide back up to 10% and sci. to 90%.
2510 BC Babylon has The Wheel.
2470 BC Atlantis hits size 6.
2430 BC Atlantis hits size 7. Make peace with Cathy using Literature and obtaining The Wheel in the process.
2390 BC Code of Laws in, Philosophy due in 6 turns.
2270 BC Atlantis hits size 8.
2150 BC Philosophy-Republic. Revolt.
2110 BC Contact Persia and spot Ivory North of Atlantis.
2030 BC Become a Republic. Horseback Riding due in 4 turns.
1870 BC Horseback Riding in. Maths due in 4 turns.
1750 BC Colossus-Museum of Mausollos.
1725 BC Maths-Map Making due in 4 turns.
1625 BC Map Making in which yields an SGL. Research Mysticism, due in 4 turns.
1600 BC Build Ivory colony with slave, swap to Statue of Zeus.
1550 BC Trade for Mysicism from Persia, begin 4 turn research on Polytheism.
1500 BC Finish Statue of Zeus, SGL rush Pyramids.
1475 BC Pyramids-Museum of Mausollos.
1450 BC Polytheism-Currency. Due in 5 turns.
1375 BC Hammy demands Mysticism and I give it, so I gift up and trade.
1325 BC Currency-Construction, due in 6 turns.
1225 BC Museum of Mausollos-Oracle.
1175 BC Learn Construction. Gift everyone up, getting Feudalism and Engineering from the AIs. I get Invention as my free tech (double yuck!). Start 7 turn research on Monotheism. And I start foresting.
1075 BC Pop a settler from a hut.
1000 BC Oracle-Great Lighthouse. Monotheism-Theology, due in 9 turns.
800 BC Theology-Education, it says 9 turns. Great Lighthouse-Great Wall (maybe I should have gone ToA/Great Library).
590 BC Education-Astronomy... it says 13 turns. Great Wall-University.
550 BC Disband two ACs to get the University down to 1 turn.
530 BC University-Sistine Chapel as pre-build on Cope's. Astronomy drops to 8 turns.
470 BC Get a slave from Persia for Monotheism.
410 BC Get a slave from Babylon for Monotheism.
370 BC Astronomy-Printing Press, due in 6 turns. Sistine Chapel swaps to Cope's, due in 7 turns.