Dear gord people play without quick combat?
Why not? I'm not in a hurry to play/complete a game. It's a lot of fun watching the combat graphics.
Dear gord people play without quick combat?
I just finished a Deity dom game with this strategy and it was the most enjoyable game in a long while. Thanks Snarzberry!
So following this thread I chose to go with America on pangea, standard everything. Managed to get to Stealth around turn 190 and had a couple of B17s ready to be upgraded a few turns later. Won the game on turn 247 with 14-15 SBs (crazy promoted) operating and a bunch of super minutemen>MI swarming the planet.
Some observations:
First, it's not getting to Stealth which is the hard part (the GL to kick off things early with is nice but not necessary). Having the infrastructure ready in time is much more difficult. I had a "permament" war (until SBs finished the job) with Bismarck, my closest neighbor, which made me invest in to a lot of defense early and sacrifice happiness, growth and gold.
Secondly, since Bismarck on the other hand was my only bordering neighbor I had my own landmass to the east where I could set up those extra cities for GS farming, getting unique luxes and such. This was the most important aspect of the game since I could avoid other wars and have good trading and RA signing. As Snarzberry mentioned this strategy relies quite heavily on your starting position.
Thirdly, if you want to go for a puppet sprawl for max. points (instead of a strategic capital sniping, selling off all unnecessary cities) then plan your SP acquisition very carefully. You're really going to need the happiness! In my case I allied a cultural CS and befriended another too early forcing me to pick a non-renaissance policy after I finished the Liberty tree (a complete waste). After Scientific revolution you need to get to Police State ASAP to be able to continue your steamrolling in pace. This was in the end the only obstacle for me not finishing the game earlier. (The SOH helped out with this though)
Finally, if you're going for America don't purchase SB's straight off. Forgetting the B17 upgrade line leaves you with "crappy" SB's
What I really liked about this game was that, compared to other deity dom games, it really forced you to focus on empire building for a long time (like a CIV game should be). Normally you just get that medieval UU and rush the place. Playing with America was also obviously very nice. The extra sight is a great UA for targeting (Bismarcks first city was made visible with a 2Xsight scout) and scouting your territory. The minutemen and B17 upgrade lines are just ridiculous. Purchasing 3rd ring tiles cheaply is also good when you want to get to resources quickly = money for RA's. On the win turn, for all that insane gold I got from peace treaties, I purchased every tile possible. Useless mountains, deserts and such
On a side note, I also highly recommend this for a LP! Wainy, MadDjinn?
Dear gord people play without quick combat?
Why not? I'm not in a hurry to play/complete a game. It's a lot of fun watching the combat graphics.
I always play with quick combat so I have actually never even seen the stealth bomber animation, I've heard people say it's the longest animation in the game. Seeing as you might do 30 stealth bomber attacks in one turn during your war push I bet that would drive even the staunchest combat animation supporter over to the quick combat side lol!
There was a person who posted a strategy to get Stealth early several months ago, around turn 200:
http://forums.civfanatics.com/showthread.php?t=437779
Well, since I had never even seen one of these, I can imagine that would be true. However, I do recall playing one of those huge Civ4 WW2 scenarios where I was making 20-40 bombing runs per turn and enjoyed that. Still haven't done or seen much aerial combats in Civ5 yet.
Wainy if you haven't done an American LP yet maybe it'd be a good idea to consider using them in your video.
Snarzberry, yeah I signed research agreements, as many as money and good sense would allow. The Germans and Romans kept declaring war on me so I wouldn't agree to RA's with them because I didn't think they would let them come to maturity. I didn't agree to any RA's until I was certain that they would mature after I had the PT.
You know, on second thought, I like Babylon better. We've just been considering the better teching of Babylon vs. the better aircraft of America, but bowmen enter into this too. I can see quickly taking out one or two civs with bowmen (3 or sometimes 4 on immortal or below is quite feasible) then turtling for the rest of the game until stealth. If the other AIs have settled close to you, this is the only way to get room to expand, and since you don't need the quick settlers you can take tradition -> oligarchy and put a bowman inside every city. Poof! Instant defense from the city bombards alone, especially with the 6 (?!) city combat strength and defense boost of Walls of Babylon. I like how this strategy uses every one of their unique traits.
If you would go for America though, Four corner or Ring maps may be good choices. Pangaea and Continents could be too risky (multiple early AI rushes) if you don't want to reload....
I don't think most starts require reloading if played well.
Since nobody considered this option seriously, I wanted to double check myself.By the way, are upgrade and purchase costs covered in the XML files? I'm not sure whether it's worth it to buy bombers and upgrade versus buy stealth bombers with and without military tradition. Upgrading is almost always cheaper, but I'd rather make sure.
Me too. Actually, after hearing so many complaints, I'm quite curious what's all this fuss about.I always play with quick combat so I have actually never even seen the stealth bomber animation, I've heard people say it's the longest animation in the game. Seeing as you might do 30 stealth bomber attacks in one turn during your war push I bet that would drive even the staunchest combat animation supporter over to the quick combat side lol!
Since nobody considered this option seriously, I wanted to double check myself.
Assuming you meant Militarism:
Unit / Production cost / Base purchase cost / with Big Ben / with Militarism / with both
Bomber / 375/ 1090
/ 920
/ 730
/ 620
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Stealth bomber / 425/ 1190
/ 1010
/ 800
/ 680
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Upgrade without Professional Army costs 110(75
with it, I guess). Not cheaper.
I always rush buy stealth bombers using similar strategy. Switch to gold focus aiming for let's say 3400g for 5 of them after the last wave of RA's is signed. Usually it's not a problem. If you don't have Big Ben (which is kind of a key wonder for any late conquest, IMO) and did pick Professional army, it's a different story. But the chance you've gone Honor in this case is slim to non-existent.
Me too. Actually, after hearing so many complaints, I'm quite curious what's all this fuss about.