The Cloud Destroyer is totally awesome bit of graphics work there
I must admit when I put it in my mod I included it like an air unit at first and wondered why it was so high up in the air and didn't appear onscreen in the civopedia before realising it's meant to be a steampunk ground-attack gun-blimp
I do have a question though as to how you're meant to use the optional colourings and/or the dark-gloss? I've tried to figure it out myself by removing various of the dds files from the folder I've put everything in but haven't been able to figure it out as am a complete noobie when it comes to graphics stuff like this
I do have a question though as to how you're meant to use the optional colourings and/or the dark-gloss? I've tried to figure it out myself by removing various of the dds files from the folder I've put everything in but haven't been able to figure it out as am a complete noobie when it comes to graphics stuff like this
I seems my description lacked some infos this time. To change the tectures you should rename the textures you want to use:
The texture named "Leonora.dds" is used as base texture and "Leonora_gloss.dds" for the gloss. So if you eg want to use the darker gloss rename the existing "Leonora_gloss.dds" to "Leonora_gloss_bright.dds" and the included "Leonora_gloss_dark.dds" to "Leonora_gloss.dds".
You could also change the linked texture in the nif itself but renaming the files will be also enough.
The thank for the model goes completely to /]rchon. I have only made his model civ 4 ready and made the uv and textures (the main skin after his concept).
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