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Steel and Thunder: Unit Expansion 1.87

Adds 11 new Global Units to Civilization 6

  1. fuad

    fuad Warlord

    Joined:
    Apr 9, 2004
    Messages:
    177
    Location:
    Egypt
    I have the same issue with Steel and Thunder Unit Expansion and at once the Cuirassier arrives the game freezes that’s the issue the graphical and UI mods won’t work on the IOS
    I think it has to do with IOS format
    The only ones who can help are Aspyr , if they can tell us how to convert the units to an IOS format
    but unfortunately till now no one came up with a solution
    I would love to get this mod working on IOS
     
    Last edited: Nov 26, 2019
  2. AsimovtheCat

    AsimovtheCat Chieftain

    Joined:
    Feb 18, 2019
    Messages:
    3
    Gender:
    Male
    Location:
    Washington State, US
    I'm having trouble upgrading swordsmen into musketmen (janissaries) without having researched the tech for longswordsmen. Is this a known bug or an intended feature?

    Thanks, loving the mod so far. Especially great to use the superior siege engine!
     
    Knightfall likes this.
  3. Deliverator

    Deliverator Graphical Hackificator

    Joined:
    Feb 12, 2008
    Messages:
    4,624
    Location:
    London, UK
    It's kind of neither - probably an unintended feature! I did think about making the tech tree edits necessary to avoid this (e.g. Have Gunpowder require Castles) but I decided against releasing it to avoid conflicts with other tech tree mods.
     
    Knightfall likes this.

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