Sucession game #2 - tales of the Greeks

Pggar, well I hope by the time it is back to you, the war is over.

If it last that long, we are in trouble. We have no navy, and can only fight a defensive war. Can't get much of value from it.

I really am starting to see the differences in playing style. I general hate wars. No matter what, this is a lousy war for us at the moment. I just hope Nanook can get more allies, or it is over.
 
I just saw how big the problem is. Anyway, why are all our troops in Cumae? And, more important, why did the Aztecs enter this war? I can't see any mutual prot pacts or mil alliances between them and any other civ. We'll have to build some ironclads fast. A defensive naval war is pretty doable. You hit and get back to your city, but we need a navy first. Let's hope they don't come all together. This will be pretty hard. Good luck Nanook (since it's your turn).
 
You all need to relax. The Great White Bear has everything under control. Next post will include a full description as well as the save game. No problems at all.
 
Firemarshall Nanook was re-elected today to a 40 year term. He steps into a difficult situation, with the majority of the world at war with the Greeks, and stirring discontent among the populace over this fact. He faced some tough times at the beginning with the English taking control of Cornempire Colony and the majority of Greek trade agreements being ripped up due to the war. The economy is facing a major recession, and revolt is possible.

But he is up to the tasks. Dipping into the emergency funds, he hurries together an elite group of Cavalry, and is easily able to retake Cornempire Colony. During this time, the Zulus annihilate the Romans from the face of the Earth. Using the same elite Cavalry, Nanook turns his eyes outward, deciding the English need to be taught a lesson. He easily overwhealms Norwich, adding it to our glorious empire. At the same time, our scientists make a starling breakthrough, formulating plans for a better way to research. They call it Scientific Method. Nanook has an idea that sap from these strange trees growing in the jungle may be useful, and directs the empires scientists to try and discover ways in which it may be used.

After the fall of Norwich, England and Elizabeth have come to their senses. In exchange for a peace treaty that will last well into the term of the leader following Nanook, the English have agreed to pay us many gold pieces per turn. Seperate agreements were worked out to trade resources and luxuries to the English in exchange for luxuries and gold.

In a brilliant stroke of trade acumen, Nanook has worked out deals for peace, luxuries and tribute from the Iriquois, Germans and Amercians, in the process gaining knowledge of Communism, a strange govermental idea that has other more practical uses, and Espionage. Work was immediately begun on an Intelligence Agency, in order to spy on our enemies and find their weaknesses. At the same time, a great scientists of ours has started to formulate a new theory that he calls the Theory of Evolution. Spokesmen for the scientist, one Darwinopolous, say he expects it to lead to startling breakthroughs in other fields as well as his own.

Finally the Aztecs and Zulus come to the negotiating table. In exchange for peace with the Aztecs, we receive gold per turn. The Zulus agree to give us their second to last city, giving us a foothold on a distant island. This could have serious strategic uses, or it could be used as a bargaining chip with another nation. Nanook spokesmen report that he hasn't decided on what to do with it yet, and may leave it for his sucessor to decide.

On a more negative note, reports have come over the wire that the German nation has taken the signifigant step of offering its people Universal Sufferage. Trying to turn a negative into a positive, Nanook turned the resources that were being used to grant our own people sufferage to Darwinopoulus for much faster completion of his grand Theory.

It seems Darwinopoulus was correct. Upon completion of his Theory, major breakthroughs were made in both Sanitation and commerce, with the invention of the Corporation. On a related note, scientists have discovered many uses for the strange sap from those trees. Unforunately, we have no source of sap. A little exploration shows that the Americans and Aztecs both have it, unfortunately at the present time they know not the many uses it can be put to and are therefore unwilling/unable to trade it. In a press release, Nanook says that "A surgical strike to secure a source of the sap, known as rubber, may be in order. More thought shall have to be given to this idea."

In a stunning decision, the Great White Bear has decided to retire from the public scene 10 years early. Citing a desire to spend more time with his cubs, he has called for elections to choose a new leader. Pundits say that donsig is probably the best choice, and early polling shows him with a massive approval rating already. It is unlikely that he will face any opposition to his rule.
 
I haven't looked at the game (I'm at work now). If the situation is truly that bad then what terms are we willing to give to end the war? Should we pay through the nose or fight? Just want a little input from you all since my turn is after Nanook and the war may still be in progress...

I do think that even in a defensive war we can boot the English from our continent.:)

EDIT: Well, even as I wrote this little memo the Great Nanookopoulis has brought peace to the world!:goodjob: So, are the English off our continent?

I am still at work but will happily play my turn when I get home tonight (six more hours).
 
The English are off. I couldn't boot the Aztecs though, since the city was defended by a rifleman and I didn't want to risk losing the Cavalry I made, since it was doing double duty as a mobile defender for that continent. I thought about building up a Navy and shipping some more cavs over, but a couple cities went into disorder and I decided to give peace a chance ;). The combo of peace with everyone but the Aztecs/Zulus and lots of new luxury deals sent pretty much every city from disorder back to WLTGWB(Great White Bear if you're scoring at home).
 
I wish we could build a great statue to Nanook!
Up next - Donsig


My request for Donsig - Change the wealth cities to military units! We should replace the regular musketmen with veteran rifleman.

My second request, continue to improve our rail net. I want to improve our position if war hits again.

We still may have some automated workers left over :( Mining near Argos / Mycenae will never be used. Kill those project.
 
O the so great Nanook! The English were blockading us, man their navy is big! Good thing you got a peace treaty, our people wanted the English luxuries pronto.

About allies, we don't need any, as the Germans and Americans are on our side.

In addition to all suggestions by others above, we should exploit Germany, as they are Gracious, or they were when I ruled.

How are our people? Are they revolting? I hope not.

Nice job, Nanook!:goodjob:
 
We have two important things to do:
- Build a city near Ibabanago to secure the sources of wine.
- Get a source of rubber ASAP. We might forget about wars and spaceship if we don't do that.
Great job Nanookopoulis! :goodjob:
 
1832: Donsig takes charge of the Greek Senate. He is very dismayed that there is an unhappy Englishmen within the Greek republic. Everyone else is happy or content...

1836: Intelligence Agency built

1838: Lost spices. We were paying Abe 1 gold/turn. He now wants tech. Our people seem happy enough without the spices...

1840: Montyzumy wants Industrialization.:lol: CIA Bay of Troubles covert action backfires and Zululand declares war on Greece.:lol:

1850: We lost our silk deal. People don't seem to mind...

General notes: We reached the 1000 gold level in our treasury. All musket men and cannon upgraded. Started building navy. Got steel in 1846 and started refining. Didn't make it to the wines or saltpeter on the island near Zulu. Got beat out by Germans and Americans. Built a city on the other side of that island to get the iron. Dispatched two cavalry to Zululand. Stripped defenses on one island to do so! Railroad network proceeding nicely. Almost time to irrigate more. Started hospitals, universities, etc. Didn't see any rubber.:eek:
 
My turn again. I will be playing later tonight and will probably post the results till the end of the day.
 
Here's my turn.
1852 - rearenged trade agreements with Iroquois, American, German, English.
1854 - English want to renew our peace treat without tributes. I don't get it. If I want to renegotiate peace, I first have to declare war. On the other hand, they don't have to do any such thing. Aztecs have destroyed the Zulus. Knossos building Battlefield medicine.
1856 - We no longer pay the Aztecs for dyes, we only give ivory and gems. We've lost the English source of furs. WLTKD ends in several cities. To recover it a new treatie is made. We give Electricity (Americans and Germans already have it) and saltpeper in exchange of furs and 11gold/turn. Iroquois and Astecs will give Wmaps for electricity, but I won't do that.
1866 - Discovered Refining. Researching Combustion.
1876 - Battlefield Medicine completed in Knossos.
1882 - Researched Combustion. Going for Mass Production. The Americans offered a mutual protection pact, but I didn't accept. If you want to make the pact, just contact them in this same turn and they'll accept it.
 
1884 - Why in the world are we building "wealth"? We have a lousy navy, little transport power, and crappy military. Hmmm... #2 on the most powerful list, sorry I want #1.

1886 - WT????? Why are we still "republic"? I start a revolution immediately to fix the problem.

1894 - The democracy of Greece is formed. England cancels gems agreement.

1896 - England cancels coal agreement.

1900 - I form the city of Megara. It won't grow, but I want the land bridge city. This will give our navy a lot more flexibility. I have now been forced to put some cities in wealth mode :mad:


Summary - The game is really screwed. :suicide: :suicide: :suicide: :suicide:

No oil either. I am mass rushing culture buildings by Tepexpan. Maybe a culture flip will save us.

Bismarck has rubber to trade - However, I want to wait until we have a larger cash reserve to take advantage of it.

Up next - Ohwell
We need to come up with a plan how to pull a rabbit our of our hat.
:confused: This feels like a lost cause. I welcome suggestions on how to salvage this. :confused:


We at least have a transport fleet now.

EDIT: Out of date attachment deleted.
 
You can renegotiate peace any time after 20 turns. I did it in this game with the English. Open a diplo screen with whoever, propose a deal, click on Active, click on peace. A pop up will come up asking if you're sure you want to do this, say yes and there you go.

And I LIKE Wealth. I almost never have a large army unless I'm actively preparing/in a war. I would rather build wealth and gain money than build units that I don't really need and end up having to pay more than I do. I'm almost always last or nearly last in power, but it doesn't matter because I'm always ahead in tech(which we still are). I wouldn't worry too much about rubber yet. We have a couple of options with it. Trade it, which I don't care for since it'll almost certainly cost an arm and a leg and always seems to expire right when you really need it, or take it. I did a quick look when it first became visible, and the most likely spot for conquest is just to the east of our original continent. There's an island there that had(haven't checked the last two saved games so not sure if its still the same politically) two or three civs sharing a 4-5 city space. One of the civs were the Americans, and they had rubber there. We might also be able to con them into trading the city, perhaps using Ibanaga or surronding one of our home cities with a big army and trading it with a quick follow up attack to retake it.

Who discovered democracy and why didn't they switch to it? Pretty sure it wasn't me.
 
I don't see this as a lost cause. Maybe I'm missing something??!? We have forces to protect our mainland from invasion and our railroads make our reserve very mobile.

How are we trying to win: spaceship, cultural, diplomatic, conquest?
 
"How are we trying to win: spaceship, cultural, diplomatic, conquest?"

That is exactly what we need to figure out.

We are in a very weak military position, so conquest is clearly out. No oil or rubber.

Cultural - Our culture level is not much above the Aztecs. I don't think it is possible.

Diplomatic - Hmmm.... Maybe it is time to roll the dice.

Spaceship - still possible? Can we pull this off with oil or rubber?
 
I've not built a space ship yet. (Haven't even built a plane yet.) So I'm not sure if we need rubber or not. I have a question about rubber: does it only occur in jungle tiles? If so we may be in trouble since there's not much jungle around...
 
Only one part of the spaceship needs rubber, we'll need aluminum (9 parts) and uranium (1 part) for the rest though. I think spaceship and diplomacy are our options.

Off-Topic - Can anybody help me with this. I want to start a succession game with edited rules, but I don't know if that's even possible. I started this thread, an in my last post I proposed a test (i uploaded one saved game and its scenario file) to see if it is possible, but nobody responded yet. Could anybody help me?
 
Originally posted by lkendter
Why in the world are we building "wealth"?
I guess you you discovered that by the end of your turn (funds). Also, obsolete units are no good. Let's wait for the tanks.

Originally posted by lkendter
No oil either. I am mass rushing culture buildings by Tepexpan. Maybe a culture flip will save us.
That's good, but if it fails we should be getting into war soon. In this war we shoul try to get Ulundi (rubber) and Zinbabwe (wine) to our empire as they're pretty close to our continent and a bit distant from the Aztec capital.

On a side note, Ohwell you should start planting some spies. Even if propaganda is just a waste of money, it migth be worth the trying.
 
Pggar,

The next player up is Ohwell. Currently at about 30 hours of his 72 hour limit.
 
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