Generally I am still planning to implement an
Upkeep System using Gold (e.g. as described
here in my concept).

Maybe I might also redesign the concept once I started deailling the
technical concept and have put more thought into this.
I still plan to have Upkeep
only for Military Units.
I simply feel that Upkeep for Civil Units is already covered by food.
Main Reason for this:
- I want to keep the efforts and risks for the implementation still reasonable.
- I do want to not overexagerate on complexity sothe feature is still interesting for our "hardcore fans" as well understandable for "beginners"
- In the current status of the concept it is still possible to teach the concept to AI instead of making it "Human only" - once it gets too heavy and complex that will be too difficult
One really important lessons I have learned over the years:
(Basically
agile principles to work in smaller iterations and first collect feedback before you move on.)
- Start small and manageable
- Then step by step you can enhance and improve
The feature is
currently not my
top priority though because the concept is
not yet fully clarified and agreed.
So if another team member or modder wants to create a new feature concept and implement it, I really do not mind.

(But if the feature is supposed to be integrated into WTP core mod, its concept should first be agreed on by the team.)
-------
Civics is a
huge feature of its own and should not be mixed into this discussion too much.
It will simply be confusing everybody.
"Extended Unrest / Unhappiness / Bad Health" after a City is conquered is a
completely new idea.
I personally do not feel that it will improve gameplay for myself personally but we could discuss this in a new thread.
-------
@Razbo:
We should really
not mix too many different topics into one thread or even one posts.
Informations and discussions on a feature would get cluttered all around the different threads and nobody will understand the full concept anymore.
I know, new modders like you have thousand new ideas they want to share.

I fully understand. When I started modding I felt just the same.
But let us try to discuss ideas / features / topics one after the other.

Let us also try to discuss the features and topics in their specific threads or create new ones for completely new ideas.
Generally if you are interested in discussing new ideas, feel free to start new threads.
But as I said, try not to mix too many different new ideas / features into one discussion thread.
It is much easier for team members and community to follow the discussions if they are a bit structured.
If discussions are confusing and messy, the feedback will be confusing and messy as well.