I'd say the other way round: use gold to insta-build factories.
More options is always a bonus

And also iOSI's 'Westernize' event/mission suggestion would be awesome too.
I'd say the other way round: use gold to insta-build factories.
Of course man, I know you have ALOT on your agenda at the moment and that flavour assets are of second priority. K-Mod, Decolonization; you're spoiling us Leoreth
And while we're here:
'Industrial Revolution' event (event that happens when the first nation hits the industrial rev. and gives additional gold if enough factories are built) 'Colonial Uprising' event (event triggered when a nation has lots of extra-European colonies but a poor economy, resulting in a stability hit and slows growth of your extra-European cities if the player doesn't improve his situation) and a 'Rid Europe of the heathens!' event (triggered when at least five cities in Europe have a non-christian religion present, giving gold and happiness to the civ that conquers them.)
Just throwing some ideas out there, albeit a bit prematurely![]()
I remember before when someone asked you why the persuction icon is the same as a civic icon Leoreth, and Lawrie made an icon that I think would fit most nicely.
And seriously, Kiel? Historically completely unimportant until the Industrial era, as opposed to Hamburg and Lübeck which both were important trade harbors since the Middle Ages.
I've been saying this for ages.I conquered Fuskushuu around 1300 and still 450 years later 60% of the city is barbarian, which causes me 6and stability hit as well.
I agree about the unit production, but as for the others:BTW, I noticed that you have been wondering AI Japan sucks nowadays, but they indeed a much worse civ to play with than they used to be. They spawn almost 1000 years later than they use to and they still get the treatment of a BC civ, i.e. cities founded after Astronomy only have granary and their unit production rate sucks.
I am not saying that is a problem for the player, but that explains why the AI performs so badly. Tech rate is ok and the UP is great. I don't even build Kaizen Plants, if there is a river present in the city, so it could use a buff considering how it is a late game UB.I agree about the unit production, but as for the others:
(1) Japan is not supposed to found any city after Astronomy, for either AI or UHV Human. I highly doubt that the game balance should be changed to facilitate Domination victory for a civ that is historically very far from Domination.
(2) Japan's Industrial/Modern Tech rate is superb (same as Prussia/England, I think). I've seen them get first to Ecology before anyone else.
As for the unit production, I agree they could use a boost in Industrial/Modern eras. Kaizan Plant/Shale Plant could also use a unit production modifier (especially for Naval Units, IJN fan here), same as Assembly Plant.