1SDANi
The Fading Memory
- Joined
- Oct 27, 2014
- Messages
- 3,083
I don't particularly like the idea of making railroad- and highway-building more abstract by tying them to city buildings. I like using workers to build them.
I wasn't suggesting to remove workers' ability to build Railroads and Highways, I was just thinking it'd be nice if Public Transportation and Railway Stations could do it as well.
The only thing about this is that building a Railway Station doesn't (I think) require access to coal, but building a railroad route does. Likewise, building highways (I think) requires oil.
There's also the issue that different improvements receive different bonuses based on the route on it: railroads boost mines, pastures, and lumber Mills, while highways boost workshops and towns. Of course this later point can be changed but it should be acknowledged for a point against a blanket improvement of all tiles in a city's BFC.
I see no reason why they shouldn't require those resources, especially since they're thematically tied with said routes.
As for boosting, perhaps Railway Station would only replace Highways if the yield would be better and vice versa. I haven't played the late game in a while tbh, I'm just suggesting this because those two buildings have always been pretty UP.