I'm playing a 600 AD Mughals game, it"s 1924, I'm in the Industrial era and still the most powerful civilization in the world. I managed to kick ass of the English invasion force so hard their civilization actually collapsed (only to respawn later quite weak) afterwards. What "modifiers" are so bad about the Mughals? Apart from 93 percent inflation I have good science, great production and control whole India+Bengal, only having to give up Samarkand and Merv due to overextension. Oh, and I won the UHV and play just to see how far I get. I do play Sunset of Civilization instead of basic DoC though. I'd say the Mughal's sorry state in the 1700 AD start is because they start out in ruins with only a few cities. If you wanna win as Mughals, play an earlier start, they don't need "Westernization", my Mughals are "Westernized" anyways in a way as they run a democracy and are called "Islamic Republic of Pakistan".