Suggestions and Requests

You know, if we are too afraid of setting minor religions apart for fear of being stereotypical, we could give them all the same bonus. How about +1 Culture, +1 Food and +1 Commerce? Culture is obvious, the extra food is because religions often have differing dietary rules from each other and the commerce because of... stuff, I guess? The downside of this is of course extra unhappiness.
 
I don't know if any of the HR religions besides those discussed here already are worth including.

Pagan Celtic and Germanic religions lack civs to adopt them and generally things to associate with them. I guess Vikings would start with the latter and that's about it.

Native American religions are in the same boat. With Vodoun I am unsure about the role it played in pre-Islamic West Africa, in particular Mali, but I think it is not relevant enough to impact the game.

Canaanite religion is something to consider, but I don't want to go as far as giving every ancient civilization their designated religion. I understand there is some overlap with Mesopotamian religion, so maybe including them in Annunaki would not be too inaccurate?

Actually I'm kind of surprised that HR doesn't have Tengrism considering the role it played in Turkic and Mongol civilizations.
 
You know, if we are too afraid of setting minor religions apart for fear of being stereotypical, we could give them all the same bonus. How about +1 Culture, +1 Food and +1 Commerce? Culture is obvious, the extra food is because religions often have differing dietary rules from each other and the commerce because of... stuff, I guess? The downside of this is of course extra unhappiness.
I don't think it's helpful to think in terms of minor religions because the religions discussed here are actually quite different.

That's kind of the problem with this discussion. We're all exchanging ideas about what the new religions could be like (which is fine), but there is very little discussion about what purpose the new religions should serve in each particular case, making it hard to make actual decisions.
 
Pagan Celtic and Germanic religions lack civs to adopt them and generally things to associate with them. I guess Vikings would start with the latter and that's about it.

Agreed.

Native American religions are in the same boat. With Vodoun I am unsure about the role it played in pre-Islamic West Africa, in particular Mali, but I think it is not relevant enough to impact the game.

Native American religions are tricky for the same reason we cannot have a "Native American" civilization.
For instance, the Manitou (Algonquin) pantheon cannot obviously be used for Great Plains tribes or Californian tribes.

About Vodoun. Vodoun originates from the Caribbean, but it's not exactly the same as the mother Yoruba religion from West Africa, which venerates the Orishas.
It's not exactly the same as Romans adopting the Theoi and the distinction here between Vodoun and the worship of the Orishas is the injection of Christian elements into the former.

Canaanite religion is something to consider, but I don't want to go as far as giving every ancient civilization their designated religion. I understand there is some overlap with Mesopotamian religion, so maybe including them in Annunaki would not be too inaccurate?

That's inaccurate.
 
I don't know if any of the HR religions besides those discussed here already are worth including.

Actually I'm kind of surprised that HR doesn't have Tengrism considering the role it played in Turkic and Mongol civilizations.
I also posted them for name suggestions. I guess there's a limit on the possible number of religions. I'll ask.
 
I also posted them for name suggestions. I guess there's a limit on the possible number of religions. I'll ask.
Doesn't HR have an "only X out of Y religions in the game" option anyway?
 
I don't know if any of the HR religions besides those discussed here already are worth including.

Pagan Celtic and Germanic religions lack civs to adopt them and generally things to associate with them. I guess Vikings would start with the latter and that's about it.

Time to introduce the Celts as a playable civ :D
 
Native American religions are tricky for the same reason we cannot have a "Native American" civilization.
For instance, the Manitou (Algonquin) pantheon cannot obviously be used for Great Plains tribes or Californian tribes.

This is a good point. I do think there's room on the map for a couple indigenous North American civs, like the Iroquois Confederacy, so if they are ever added the corresponding religions might make sense to add as well. But I agree that if a religion doesn't have civs to go with in the game it doesn't make sense to add them, even if they have historical significance. I think in a lot of cases adding religions and adding civs go hand in hand, and I imagine it won't always be easy/practical to add them. I suppose that's ultimately up to Leoreth though.
 
So Leoreth could you explain to me how would a "religion" and a "minor religion" differ? Would they both be like religions but minor without a holy city, like corporations or something else like airport or electricity icon on city? How game technically would they exist?
 
I think you should remove the 100 turns left counter and just give a popup at 100 and 50 turns left. It is like turning on all the lights 1 hour before the club closes.
 
I think you should remove the 100 turns left counter and just give a popup at 100 and 50 turns left. It is like turning on all the lights 1 hour before the club closes.

That's a sound argument and I'm inclined to agree.
Re-rolling a late civ start (1700 AD option notwithstanding, I personally never use it)
can feel like waiting till the next day to go clubbing again.
 
I was thinking that minor religion behaves like judaism in RFCE.

- Autospawns in certain regions during certain time frames
- No missionaries
- Not available as state religion
- Gives certain wonders or buildings or other effects
- Replaces Pantheon
- Could trigger a "persecuted religion x followers arrives at your city". With a yes/no option or not.
- Could be replaced by a "major" religion when it arrives

Good bye to Chinese Pyramids!
 
So they behave like normal religion or you have a trade secret?
They don't exist yet, so I can't say anything about them.

Honestly I'm a bit confused by the way you're asking these questions :confused:
 
They don't exist yet, so I can't say anything about them.

Honestly I'm a bit confused by the way you're asking these questions :confused:

I wanted to ask what options there are to present them. Since you are the master of civ and python I thought you may have some ideas how to bring them in game.
 
Whatever you want.
 
I wanted to ask what options there are to present them. Since you are the master of civ and python I thought you may have some ideas how to bring them in game.

But the whole point of him asking the community for input is that he doesn't have the slightest clue on how to implement minor religions.
 
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