Oblivionyx
Warlord
- Joined
- Sep 10, 2018
- Messages
- 173
Multilateralism is very powerful in terms of output (25% of trade income added to hammer),
But its stability penalty (-2 or -3 for every war) is also quite devastating.
In the late game all the defensive pacts can easily lead to being constanyly at war with 3+ civs.
The best way to avoid this penalty is NOT to be involved in any alliances (defensive pacts), which IMO kind of goes directly against what multilateralist diplomacy is supposed to be.
I think the 100% War Weariness is a deterrent so that civs don't randomly declare war on each other. Maybe the AI could be made less aggressive when they adopt Multilateralism, to represent nations trying to resolve conflicts peacefully.