gilgames
Priest-King
Yes u r right, even hugh empires run with it. After 1500 half of AI use it.
yeah, I am waiting for an update on that too.There is one thing i miss very much. There was a talk about Novgorod, but it seema nothing happened there. Their start still luck everything. I have not seen any update there. Starting stack is worse than france's, production is bad as scottish, and the most unhealty enviroment. No army, no religion just pure struggle. Still their are doable but barely. Pls admit not only i am worried about this. Btw moving Bjelozero to 1tile east abd make it flip would be a half way solution.
While I'm very close to the release, I'm not even sure that I can get 1.5 out tonight.
(specialy with danish settle habits )
I used to take it asap ofc.
@absinthe what for this rush? why is it so important to get it alive so fast? idk
No real rush, but actually a week ago I said in the starting thread that the release is scheduled on this Friday... and thought that I will have plenty of time to finalize the last few planned changes for once1.5 tonight? Wow, wasn't expecting it this quickly. Take your time if you need it, no one's going to care about another day or too.




Sure, will change it for 1.5However, the 12 furs UHV condition seems currently nearly impossible (see my post above) unless I miss something. The easiest (temporary) fix would be change it to 10.
Does anyone else feel that the AI is too likely to switch to Merchant Republic? Considering there are maybe 3 civs in the game that "historically" adopted it, it feels a bit too widespread.
Tried to check for this in both the civic settings and the leader preferences, but so far I have no clue why this is happening.Yes u r right, even hugh empires run with it. After 1500 half of AI use it.
Damn Lithuanians got too strong, and plague and Kiev respawn didn't help it either. One day I'm gonna make it. Well, maybe. I can't really decide if you are being ironic or notSad nation, furs, furs, furs, forest, marshes, unhealthiness, stability jumps... sad, depressive gameplay. Well done, I love it.

well, thank you. No, that one was serious. It is sad and I believe it should be so. And I forgot to mention the chudes. Your most important unit in the opening phase is the starting horse archer. It alone can kill as many Chudes axemen as you wish so you better make sure he survives the initial siege of Bielosjerk.