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Sukritact's Events and Decisions

Discussion in 'Civ5 - Modpacks' started by sukritact, Jun 22, 2014.

  1. Grandy

    Grandy Chieftain

    Joined:
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    The events seem to be functioning okay, but I cannot seem to be able to find the Decisions menu. I understand it was supposed to show on the same drop down list as the Science or Unit List options, right?
     
  2. NN23

    NN23 Warlord

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    Jan 9, 2014
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    i haven't played civ 5 in a while, do i need this one or events compendium?
     
  3. Chrisy15

    Chrisy15 Flower, Beautiful

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    The decisions menu is opened through Additional Options - the scroll in the top right
     
  4. chrisgatt7

    chrisgatt7 Prince

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    Will this mod ever move to CIV VI ?
     
  5. Keralia

    Keralia Chieftain

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    I seem to have a bit of a problem... The mod works for awhile, I can enact decisions and react to decisions just fine, but after a few of them, the game just crashes when one comes up
     
  6. Chrisy15

    Chrisy15 Flower, Beautiful

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    Events are known to sometimes cause CTDs; use them at own risk tbh. Decisions are fine tho, so you can just disable events in the usersettings if you wish.
     
  7. Keralia

    Keralia Chieftain

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    Anything I can do to help stop crashing, or is it a lost cause?
     
  8. Chrisy15

    Chrisy15 Flower, Beautiful

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    The most common cause of CTDs in my experience is the Cultural Development system, but to disable that you've gotta comment out code and idr off the top of my head which file it's in :/
     
  9. distracteded

    distracteded Chieftain

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    Mar 3, 2015
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    Hello, might I offer an observation:

    Mac OS X App Store version user here, mine crashes fairly often using the Events and Decisions mod. I'm using v3 of the mod.

    I often find if an Event successfully pops up, if I immediately SAVE the game before addressing the event (ie just hit Esc when it pops up and save my progress), the game seems to tolerate what I am doing. If I don't, it more often than not crashes.

    Quick and dirty workaround, and the only other mods I use are Dynamic Cultural Overview and a buttload of custom Civs. But hopefully this may ease some of the frustration we Civ V hangers-on have with this otherwise most excellent and interesting mod :)

    Many thanks to Sukritact for all the hard work - I did coding at Uni, I know how much you would have put into this. Thanks once again for the mad work :)
     
  10. Azzterix

    Azzterix Chieftain

    Joined:
    Nov 17, 2014
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    Im using the same version, App Store version and Events & Decisions v3. Tried to do the save trick you provided, unfortunately mine still seem to crash almost every time. I love the idea of the mod and seems fun but just can't play it
     
  11. X_BriX

    X_BriX Chieftain

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    Would it be possible to add decisions for civs from scenarios (Normandy, Anglo-Saxons etc.) ?
     
  12. Rowger

    Rowger Chieftain

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    I have a question, in-game the religious decisions are a one time :c5food:/:c5production:/:c5culture:/:c5gold:/:c5faith: gain, but on the wiki it says these decisions should make it so every decision after this one gives you these gains, what gives? I always found them a waste of a magistrate which are sort of rare in the later eras, if it actually did make it so every decision gave you these bonuses, it would be more worth it.
     
  13. Last Tenno

    Last Tenno Chieftain

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    What Lua/Sql would allow ne the put a ingame description for creation of the Bhagwad Gita ? It is the only holy book with no description. Also , when I enact the decision to celebrate my religion where exactly will I be getting the lump sum yields ? I have found Hinduism and enacted celebrate Diwali Feast which was supposed to give me lump sum food. But in which city exactly will I get the food ? My holy city doesn't seem to have received any food yield.
     
    Last edited: Oct 21, 2017
  14. SLGray

    SLGray King

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    More likely the founding city.
     
  15. Last Tenno

    Last Tenno Chieftain

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    The decision says that it will give lump sum of food based on religious unity but after enacting it I did not see any extra food being added to the growth bar in my Holy City.
     
  16. SLGray

    SLGray King

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    Did you see any number scroll up from the city?
     
  17. Last Tenno

    Last Tenno Chieftain

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    Nope.
     
  18. JigglyBuff

    JigglyBuff Chieftain

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    Hey Chrisy, I am having trouble finding the usersettings for Events and Decisions v3. I've tried running the game with just Events and Decisions and it still crashes, so I'm moving onto more drastic measures like turning off the events. They seem to be causing the CTDs more often than not. Any help you could provide would be greatly appreciated!

    I'm running Civ 5 on a late 2014 Macbook Pro, with only BNW and the official DLCs enabled (no G&K, it's bugged to all hell with the latest High Sierra update.)

    Thanks again! :)
     
  19. Chrisy15

    Chrisy15 Flower, Beautiful

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    There's a file not particularly deep into the mod's folders that's called UserSettings or somesuch; the setting is easy enough to find in there.

    Ofc I can't guarantee that everything will work without GaK anyway, buuut...
     
    dilophosaur likes this.
  20. King Morius

    King Morius Warlord

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    I'm having a problem with the mod that i couldn't find the solution. Events don't happen in my games, they simply don't. I don't have any DLL altering mod (to my knowledge) nor the Community Patch.
    Here are the mods i use:
    3UC, 4UC and 5UC Unique components.
    Some Wonders mods (adding new wonders).
    Additional Ancient Ruins Rewards
    All Promotions descriptions Tooltip (It doesn't work either)
    Some new Civilizations mods and couple of trait altering mods from existing civs.
    some unit altering mods
    Barbarians Unlimited xp
    Elinghtment Era
    CIV IV Diplomatic Features
    C4DF and Enlightment Era Compability
    Some terrain altering mods
    Circumnavigate the World (seriously, this should become an Event!)
    CIV names by policies
    Civ linked generals
    couple of city-states additions mods
    Dynamic Culture Overview
    EE bugfixes
    Emigration
    Ethnic Diversity
    Faster Aircraft
    Future Worlds
    Global Warming
    Gibraltar, Krakatoa, Reef fixes
    Global Warming Congress
    Goody Hut no map
    Great Admiral Aquaculture
    Historical Religions
    JFD's and Poukai's Mercenaries
    JFD Cultural Diversity
    Less warmonger hate
    More Luxuries
    More Pantheons
    Resolution: International Monetary Fund, Resolution XCOM Initiative
    Sukritact's Events & Decisions
    Zwei833's Renaissance Era Revised
    Some mos of my own. (just xml numbers tweeking and a new unit).
     

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