Code: <Row Tag="TXT_KEY_BUILDING_KHMER_PRASAT_HELP"> <Text>1 Specialist in this City no longer produces [ICON_HAPPINESS_3] Unhappiness from Urbanization, increasing by 1 Specialist for each [COLOR_POSITIVE_TEXT]Public Works Project[ENDCOLOR] completed in the City.[NEWLINE][NEWLINE]-1 [ICON_HAPPINESS_3] Unhappiness from [ICON_PEACE] Religious Unrest. Generates +50% Religious Pressure. Contains 1 slot for a Great Work of Music.[NEWLINE]Nearby [ICON_RES_INCENSE] Incense: +1 [ICON_CULTURE] Culture, +1 [ICON_GOLD] Gold.[NEWLINE] Nearby [ICON_RES_WINE] Wine: +1 [ICON_CULTURE] Culture, +1 [ICON_GOLD] Gold.[NEWLINE]Nearby [ICON_RES_AMBER] Amber: +1 [ICON_CULTURE] Culture, +1 [ICON_GOLD] Gold.</Text> I see no mention of engineers. The strategy text is outdated though re: the removal of the GPPs, the UA simply wasn't working as intended, and +2GEng points flat just isn't a very interesting boost. I would have preferred to keep it as a flat, pre-modifiers boost, which would differentiate Khmers from Venice and Babylon, but alas, it was not to be.