Discussion in 'Civ6 - General Discussions' started by bite, Jul 27, 2017.
i did notice last night when I got 3 cities ceded to me I no longer got additional warmonger points
Norway captured St Petersburg.
I attacked Norway and captured all their cities (including St Petersburg, decided to keep them instead of liberate them to Russia) -- this is where St Petersburg status gets "occupied / no growth"
Russia still has several cities while I have St Petersburg
I tried to trade with Russia and it shows "cede"
Edit: Russia and me are not at war the whole time.
I thought only Gandhi brought up the "Nuclear weaponry is the future" dialog at a ridiculously early stage of the game.
Turns out Gorgo can do it too. Must be a nuclear-tipped spear.
At least with Gandhi it's kind of in character. This one is just plain weird.
Edit: And in my current game, Philip just used the same line.
possible undocumented change. When I conquer a new city having the technology for city defenses (steel), instead of automatically getting full strength city defenses, they are only half strength. I do get the option to repair them, just haven't gotten around to it yet.
secondary agendas are random.
Apart from Gandhi and Roosevelt.
Are you 100% sure?
The xml seems to give preference rather than guarantee and I am sure I saw Teddy with Darwinist once and Gandhi as a technophile.
It's a strong preference rather than a guarantee, but it's accurate to say that Teddy and Gandhi's agendas are biased, rather than truly "random".
Camps get +2p/+1f from mercentalism. This is new, isn't it? Is the +2 intended? The tip for camps says +2, the tip for mercentalism says +1.
Camps are pretty strong now.
tbf, they were pretty weak before.
Aye. Just wondering what the actual intent is. Sadly I chopped some deer near my capital before I realized the change - at least its still a river lumbermill there though.
And for those of you who don't think the AI ever builds a navy, take a look at Rome's Navy. I didn't think frigates could even touch my missile cruisers, I was wrong. Like 5 of them destroyed my missile cruiser. Live and learn.
I think the AI might not have had much else to build, and so built lots and lots of frigates. Keep in mind I already destroyed 3 frigates before I took this screenshot.
I shouldn't have started 2 wars at once. I thought I had enough power to do so. Most of my Navy is up North battling the Vikings right now. I shouldn't have divided my forces.
I'm playing a game where I started an early war with Norway, and he bombed the crap out of my inland luxuries with longships. My amenities got so low that I had a hoplite revolution break out in one of my cities and I was forced to make peace earlier than I wanted to.
I thought so too, but try this: once you have gpt up, rather than manually adjust it with the pop-up, click on the gpt (or flat gold) option again. Doing so raises the offered amount in increments.
By like 100 gold, which is usually too big of a jump for the AI to agree upon.
was going for a peace deal last night, give me all of your money and every city but do not worry about ceding...they say no.
I ask is there any possible way the deal can happen, they say no
I then suggest they also cede their cities to me and they say yes... just seems so wrong.
Restart returns :3
There's something very very broken with AI deals, joint wars, trading cities. I just posted it in bugs thread. I cannot play this game until they fix it because it has taken all the fun out of Deity.
No news from Firaxis? I feel depressed already with these graphical and sean bean bugs...
What's a Sean Bean Bug?
I'm imagining a caterpillar with Sean's head on it...
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