Summer 2017 Patch Notes Discussion

Did you make a peace deal with Norway before clicking the "Keep city" button?

https://forums.civfanatics.com/threads/permanently-occupied-city.614597/

Norway captured St Petersburg.
I attacked Norway and captured all their cities (including St Petersburg, decided to keep them instead of liberate them to Russia) -- this is where St Petersburg status gets "occupied / no growth"
Russia still has several cities while I have St Petersburg
I tried to trade with Russia and it shows "cede"

Edit: Russia and me are not at war the whole time.
 
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I thought only Gandhi brought up the "Nuclear weaponry is the future" dialog at a ridiculously early stage of the game.
Turns out Gorgo can do it too. Must be a nuclear-tipped spear. :)

CivVI-Gorgo-Nukes-Medium.jpg


At least with Gandhi it's kind of in character. This one is just plain weird.

Edit: And in my current game, Philip just used the same line.
 
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possible undocumented change. When I conquer a new city having the technology for city defenses (steel), instead of automatically getting full strength city defenses, they are only half strength. I do get the option to repair them, just haven't gotten around to it yet.

At least with Gandhi it's kind of in character. This one is just plain weird.

secondary agendas are random.
 
Are you 100% sure?
The xml seems to give preference rather than guarantee and I am sure I saw Teddy with Darwinist once and Gandhi as a technophile.

It's a strong preference rather than a guarantee, but it's accurate to say that Teddy and Gandhi's agendas are biased, rather than truly "random".
 
Camps get +2p/+1f from mercentalism. This is new, isn't it? Is the +2 intended? The tip for camps says +2, the tip for mercentalism says +1.

Camps are pretty strong now.
 
tbf, they were pretty weak before.

Aye. Just wondering what the actual intent is. Sadly I chopped some deer near my capital before I realized the change - at least its still a river lumbermill there though.
 
And for those of you who don't think the AI ever builds a navy, take a look at Rome's Navy. I didn't think frigates could even touch my missile cruisers, I was wrong. Like 5 of them destroyed my missile cruiser. :( Live and learn.

I think the AI might not have had much else to build, and so built lots and lots of frigates. Keep in mind I already destroyed 3 frigates before I took this screenshot.

I shouldn't have started 2 wars at once. I thought I had enough power to do so. Most of my Navy is up North battling the Vikings right now. I shouldn't have divided my forces.

IdVfeOJ.jpg
 
I'm playing a game where I started an early war with Norway, and he bombed the crap out of my inland luxuries with longships. My amenities got so low that I had a hoplite revolution break out in one of my cities and I was forced to make peace earlier than I wanted to.
 
Anyone else really hate the new popup box for modifying trade deal values? It's obnoxious and only makes adjusting values more difficult, not easier.

I really don't understand why it was implemented and honestly, would appreciate a mod that reverts it.

I thought so too, but try this: once you have gpt up, rather than manually adjust it with the pop-up, click on the gpt (or flat gold) option again. Doing so raises the offered amount in increments.
 
I thought so too, but try this: once you have gpt up, rather than manually adjust it with the pop-up, click on the gpt (or flat gold) option again. Doing so raises the offered amount in increments.
By like 100 gold, which is usually too big of a jump for the AI to agree upon.
 
was going for a peace deal last night, give me all of your money and every city but do not worry about ceding...they say no.

I ask is there any possible way the deal can happen, they say no

I then suggest they also cede their cities to me and they say yes... just seems so wrong.
 
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