1130AD Contd.
Workers plant and chop down forest in front of Zimbabwe and a settler will arrive next turn.
Research speed is turned up and Refining will arrive in 5 turns.
1140AD
Quite a few cavalry are freed up as resistance ends in Zimbabwe, Hloblane and Umtata.
This was kind of funny. During the interturn my cav army witnessed the Zulu rifleman inside Umfolozi being bombarded, but could not see the attacker. To me it looked like the riflemans gun just spontaneously exploded!
My cav army attacks the hurt rifleman in Umfolozi and kills it. There is a second rifleman with only 1 hp! After taking out the second rifle and entering the city I see the Egyptian frigates that had been bombarding. Just to the north of that, New Zimbabwe is attacked. This is the third city, on the penisula, south of the former Zulu core. Two cav armies are redlined while slaying 3 riflemen and there is still a longbowman left in the city. One of my hurt armies has 3 hp and the other 4 hp. Take the 4 hp cav army and attack the longbowman, and the army goes down to 1 hp before winning!

Wow! The cav army has an attack of 12 and the longbowman, with modifiers, maybe a defense of 2. Thanks RNG! Well, with the win the army had a cavalry turn elite and the army now has 2 health.
Two of my cav armies, that are up in northern Zululand, caught sight of some Zulu cavalry attacking Russian cities. These Russian cities are the former German ones I received in the peace deal, could not protect and gifted them to Russia. Well, after I started my attack, a six of those Zulu cavalry started heading south, right by my cav army. My army attacks the stack and takes out four of them, losing just 1 hp. That lost hp was actually gained with an elite victory, during the battle. So, no original health is lost at all! Cool!
The stack of artillery(yellow circle) moves forward from Tugela and will have 2 Zulu cities in range next turn. Five cav armies and around 20 cavalry have moved up in support.