Team GONG Embassy

We happen to have an extra oil we could send GONG if their supply is cut. :cowboy:

I'd like to sink those transports - but I don't know that we have enough in the area to do that. Three fighters on the carrier and two cruisers, is all I see there. :(

I am in favor of sending motorized transportation. Still not sure about sending gold. Doesn't FREE play before GONG? If so, and if they take GONG cities they will get a portion of the gold we send. And without oil they could not even rush tanks or planes. Shouldn't we wait a turn before sending gold? :dunno:

We should send oil next turn if they need it.
 
Doesn't FREE play before GONG? If so, and if they take GONG cities they will get a portion of the gold we send
I'm not positive, but I don't think this is correct.

Even if we send the gold with accept, the trade doesn't happen until Gong also accepts the trade, so when Free takes a town, none of our gold is yet in Gong's treasury. Therefore, even if Free takes a town, or takes out the Oil, as long as we send Gold and Oil with accept, then Gong should see the benefits of the trade as soon as they open the save.

Unless I've got it wrong :dunno:

For the record, I'm in favor of sending Gold, Oil, and Motorized Transport with accept. :)
 
I'm with Peter in this. They cannot lose our gold without accepting the deal. :nono:

But we also cannot send oil before they lose their current source :sad:
 
So that means that they'll have to request oil from us, with accept. I think we can promise them that we'll supply them with oil if they lose it, right?
 
We can also send it with accept for their instant benefit - whenever they got no active source themselves.

No need that they start the trade.
 
Ahh, yes, that makes sense about the gold. So it is better that FREE goes first. Ok, I with draw my reservations about the gold. They will still be without oil for a turn but we can't do anything about that. We can send oil with accept as Paul says.
 
a new letter, with some good news (!) from Gong...
Dear Team Council,

Your gift of motors and 500 gold is most appreciated. We have a bit of good news this turn as our inland defense held. Either Free didn't have enough ships to transport 12 more tanks or chose to hold back a bit after losing 5 tanks, redlining others and only managing to kill 2 infantry and a regular cavalry. They have not gotten a single gold piece or permanently captured a town of ours so far in this war and now we are assured they will not and we should hold out many turns as it takes them 2 turns to attack any of our towns now. They have brought even a bit more infantry to our shores and resupplied another stack of tanks on their new airfield. Their new town has as much as a 5.7% flip chance to us and requires more units than they can spare to ensure it won't.

We have been forced to abandon our small island with rubber, but should be able to get another supply from the Babes next turn who finally lost a little ground to Saber this turn. We are all puzzled here why two powerful modern age teams find it necessary to kill such backwards teams so quickly, but think this can only be a good thing for the Council. We are glad you didn't have to break your policy by attacking Free now and also glad we were lucky enough to hold this critical turn. Your luxury supply from us should be safe for at least the next two turns and hopefully longer.

We did lose our oil supply, but happily noticed that the Council is blessed with two sources of this. We are now a monarchy, but spared our cash not rushing units this turn and are hoping you can send us your extra supply next turn and as much gold as you can spare so we can rush as many tanks as possible. In two turns we might be able to hit them with as many as 18 tanks and in three turns have a good chance of driving them from our shores. There is some evidence they are slowing down as they have been lowered in the power graph as much as we and also have a small, but noticeable drop in culture indicating they are selling cultural buildings to have cash to keep producing tanks at a fast rate. We have now inflicted 692 war-weariness points on them and destroyed 44 of their tanks.

Also, congratulations on your new Seti Program and for being the first team in long while not in awe of, but merely admirers of our culture. We are doing minimal research on espionage, but won't be able to spend much on this in the next few turns. Hope to hear from you soon.

Best Regards and Thanks,
Your Grateful Friends,
PrinceMyshkin
Team Gong
This is really great news - FREE is having a rough go of it! :thumbsup:

I propose we send oil and 500 more gold to GONG next turn.

From the letter, it sounds like Saber is wiping BABE out?
Perhaps we need to suggest that they send MotorTransport to BABE... or ask for screenshost/details? Shouldn't we be able to see on our maps if BABE was losing cities?
 
Yep, that sounds good. :thumbsup:

Our navy can have a look at BABE's coast. BABE however should be even more capable to defend their territory. I'm sure, GONG sent MotTrans to them as we did not apply any no-trade clause (or did we?).

I'm really surprised that FREE does not make more progress. :p

So I'll send oil and 500g this turn unless the council wants to send even more gold... :groucho:

But it looks like we could still send more the turn after if we feel like doing so... :smug:
 
By all means drop a subtle hint that BABE should somehow get tanks. :mischief:

Send oil and gold. 500g for now.
 
:agree: Oil, 500 gold, and a hint of tanks to BABE. :yup:
 
Now that's a consensus! :high5:

I just miss a save to play... :huh:
 
Note from GONG:
Dear Team Council,

Thanks for oil and 500 gold. We lost nothing this turn and will be able to attack Free with 8 tanks next turn. We managed to sink 2 of their cruisers and red-line their transport just west of island with rubber to our north. We know this transport has at least 4 marines aboard. We also killed another marine for a total of 9 during the war. Free has rushed a harbor and should now have 5 luxuries. We spotted 2 unescorted transports 1SW of Teal Landing and a healthy cruiser 2S of these. We will answer any other questions you may have and your luxury supply from is safe for now and possibly the remainder of the war which we are determined to continue. Free appears to be slowing down as the did not re-supply by air this turn.

Best Regards,
PrinceMyshkin
Team Gong

Sounding good! :thumbsup:

Or is this just the calm before the storm?
 
Should we ask them if they'd vote for us in a UN election if we chose to build that wonder? If we do ask, should we try to sell the idea to them as a way to end this game quickly?
 
No. I don't want this game to end quickly. :nono:

edit: War weariness should be quite a burden for FREE now... :p
Would be nice if GONG could get that town back soon - maybe it should flip... :evil:

Good thing our "war" cancelled our luxury deal. Did not hurt us much yet - but FREE should suffer a lot... :groucho:
 
Hello everyone. I'm Yilar, former Gonger. I'm here as a refugee...

Unfortunally your help was to a bit late. FREE eliminated Gong this turn by making a move we didnt foresee (3 combat settlers). It was a shame because we would had a bunch of tanks ready, but it was not to be. Rest assure that FREE did not capture much cash, but they did however capture quite a lot of small towns, which will most likely be used in the future for research farms, as they also captured the pyramids.
 
Wow - this is a bit of a rude shock! :sad:

Well... welcome to The Council, Yilar and PrinceMyshkin!
Please make yourself at home and don't hesitate to ask any questions.
:salute:
 
I suppose it's ok to tell how Free did it as we were surprised by this as well. They brought three settlers with them last turn. They built a town and moved the next settler forward. Then disbanded the town and built another one step closer to us. Then repeated the same step again, until their tanks were in range of our towns. Only Sugar Mountain escaped the carnage.

We recaptured Graceland, destroying a tank. Killed another tank and captured 7 of their workers and captured one artillery. Our caravel also sank their red-lined transport with the four marines on board. We then disbanded Graceland and retired rather than let them have two more towns. Not sure what we could have done even if this tactic was foreseen. I'll be reading around in the Council forums a bit and have a few more things to share. Myself and Yilar will try to answer any questions you may have.:)
 
:wavey:

Welcome, noble Emissaries from Gong! You'll find two new chairs have been placed around the conference table for you. Please join in our discussions as much as you please (and please let us know all you can about Free! ;))
 
Hey, thanks for the welcome.:) We know that Free captured 18 of our towns. These towns were abused heavily with the whip and the draft and mostly have empty granaries. It will be many turns, I think, before they will be useful as farms for Free.

Total losses for the war by Free were: 46 tanks, 13 marines, 3 transports, 2 cruisers, 3 artillery, 9 workers and 3 settlers or a total of 7200 shields worth 28,800 gold. We also removed about 800-900 gold from their treasury. Motors were sent to the Babes and at last report, Saber was hit with 5 tanks last turn.
 
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