classical_hero
In whom I trust
What sort of structure do we want as a team. Do we want to have a formal structure where we have formal chain of command where we have various positions for members should they want to be active in the game, or do we want a loose structure where anyone can be part of the action, which will be more lke a SGOTM?
So far the most successful teams have played under the formal format. I know that team MIA was the most formally structured team I have ever been under and Epsilon started out that way, but many players did not finish so it become almost a one man band, with a few helpers. So I am going for a formal structure like having a turnplayer, them someone who looks after the other bits such as diplomacy and the domestic part of the game. and so on.
So far the most successful teams have played under the formal format. I know that team MIA was the most formally structured team I have ever been under and Epsilon started out that way, but many players did not finish so it become almost a one man band, with a few helpers. So I am going for a formal structure like having a turnplayer, them someone who looks after the other bits such as diplomacy and the domestic part of the game. and so on.