The Bermuda Triangle does teleport!!

LOL. Does it have yields, or does it spawn too far from settlements?
It was within working range for me and was working it. It's bonus to all marine tiles applies only once rather than per tile of the wonder improved.
 
Hated it in Civ 6, and always made sure it never showed up in my games. Will do the same for Civ 7.
So many beautiful and real places to choose from as a Natural Wonder, yet they added a mythological location with magical teleportation powers?

Now, I’d like to know how to disable this in the game files.
 
Just wondering, Noble Zarkon, did the Bermuda Triangle disappear when you went to the next age? Just curious because of what AvianBritish said above.
 
It's funny to me to see people excited about this. I thought most of the community disliked this wonder and the teleportation component in particular.
I never hated it in Civ6, but it was kind of a novelty at best. Here. it's much better though. First, because it shows up in spots where you can actually potentially get yields from it, and second because the teleportation is random during a point in the game where exploration is key. So yeah, it's an exciting find in Civ7 games, I think.
 
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Just wondering, Noble Zarkon, did the Bermuda Triangle disappear when you went to the next age? Just curious because of what AvianBritish said above.
I found it in the exploration age in my most recent game, so it can exist there. I don't know if it was in the antiquity age, though, because it was in distant lands (seas).
 
I wonder if it can teleport to distant land coastal waters in antiquity 😁

I believe it doesn't spawn on coastal waters, so you can't enter it in antiquity
Can confirm. It can appear in antiquity, but its tiles are de facto "Open Ocean," so you can't enter it until Exploration.
Screenshot 2025-03-08 at 7.50.48 PM.png
 
The Bermuda Triangle could be a perfectly actual Natural Wonder, but the effect from it would be that any aircraft unit you flew through it or within 1 tile of it disappears completely and permanently.
Or better yet, it disappears and then reappears at a random point in the future. "Time travel!"
 
Bermuda Triangle (as well as Table Mountain and Ada) seems to appear in every one of my games since release, and I've not had it despawn since the first time I've seen it. Every time I've seen it since was either in distant lands or then Islands in between continents (which seem to still function as distant lands despite being the same name as my home continent?)

It only seemed to be the first time that it spawned by my home continent and despawned after the age. Not sure why (the expedition camps were still there in the ocean though)
 
OMG it was in my last game and it didn’t even occur to me to try! Now I’m gonna be looking for it in every single game lol
 
I don't really care much. I always try it once to see where it would bring an exploring unit, and that's it. At most I'd get an artifact out of it.
 
Have it between a couple settlements in my current game, my exploration era exploration strategy was to chuck ship after ship into it to see where I'd end up, which was pretty effective for covering a lot of area fast.

I have several times accidentally sent units going between settlements along a route that goes directly through it and found them on the opposite side of the map instead though :P
 
Have it between a couple settlements in my current game, my exploration era exploration strategy was to chuck ship after ship into it to see where I'd end up, which was pretty effective for covering a lot of area fast.

I have several times accidentally sent units going between settlements along a route that goes directly through it and found them on the opposite side of the map instead though :P
Yeah, I wish the path finding took it into account to avoid it rather than bathing though it and then getting confused. I think this was the case in Civ6.
 
Yeah, I wish the path finding took it into account to avoid it rather than bathing though it and then getting confused. I think this was the case in Civ6.
Personally I enjoy that it doesn't - it's always funny to me when I accidentally send someone through. Plus it seems more thematically fitting that the game doesn't auto-avoid the bermuda triangle and units can accidentally get lost instead.
 
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