I never hated it in Civ6, but it was kind of a novelty at best. Here. it's much better though. First, because it shows up in spots where you can actually potentially get yields from it, and second because the teleportation is random during a point in the game where exploration is key. So yeah, it's an exciting find in Civ7 games, I think.
I found it in the exploration age in my most recent game, so it can exist there. I don't know if it was in the antiquity age, though, because it was in distant lands (seas).
The Bermuda Triangle could be a perfectly actual Natural Wonder, but the effect from it would be that any aircraft unit you flew through it or within 1 tile of it disappears completely and permanently.
Bermuda Triangle (as well as Table Mountain and Ada) seems to appear in every one of my games since release, and I've not had it despawn since the first time I've seen it. Every time I've seen it since was either in distant lands or then Islands in between continents (which seem to still function as distant lands despite being the same name as my home continent?)
It only seemed to be the first time that it spawned by my home continent and despawned after the age. Not sure why (the expedition camps were still there in the ocean though)
Have it between a couple settlements in my current game, my exploration era exploration strategy was to chuck ship after ship into it to see where I'd end up, which was pretty effective for covering a lot of area fast.
I have several times accidentally sent units going between settlements along a route that goes directly through it and found them on the opposite side of the map instead though
Have it between a couple settlements in my current game, my exploration era exploration strategy was to chuck ship after ship into it to see where I'd end up, which was pretty effective for covering a lot of area fast.
I have several times accidentally sent units going between settlements along a route that goes directly through it and found them on the opposite side of the map instead though
Yeah, I wish the path finding took it into account to avoid it rather than bathing though it and then getting confused. I think this was the case in Civ6.
Yeah, I wish the path finding took it into account to avoid it rather than bathing though it and then getting confused. I think this was the case in Civ6.
Personally I enjoy that it doesn't - it's always funny to me when I accidentally send someone through. Plus it seems more thematically fitting that the game doesn't auto-avoid the bermuda triangle and units can accidentally get lost instead.
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