The Biggest, Baddest Unit

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Nah, the uranium is to power the death ray cannons, the fusion is to get the thing moving ;)

They wouldn't need fission if they had fusion. Fusion is more powerful and uses a non-radioactive, more abundant resource, hydrogen.
 
It's quite simple really. Fusion reactors, of course take, enormous quantities of energy to start (and restart during periodic maintenance), fission reactions are the only viable source for that power.
 
This doesn't fit with the 'super secret unit', which supposedly won't come up every game and requires a certain series of choices/events. This looks like it's the same as any unit (besides the obvious).
Oh, and if we're talking unrealism: This unit uses uranium yet apparently uses a fusion reactor. Explain that one.
I was going to ask the same thing.
The uranium fusion thing is bothering me and other aspiring physicists. 2k Greg, if you are listening, write it down on Firaxis's list of things to patch. It should be simple, and it will make you guys sound smarter. ;)

Nah, the uranium is to power the death ray cannons, the fusion is to get the thing moving ;)

It's quite simple really. Fusion reactors, of course take, enormous quantities of energy to start (and restart during periodic maintenance), fission reactions are the only viable source for that power.

Plausible. :) It would be like the English Redcoats requiring the Sugar resource for their cuppa tea. By the time nuclear fusion is practical in mobile machines, access to uranium would almost be a given.

Honestly I think it's just none of the devs are physics nerds. Many Firaxis devs know very little about nuclear physics (it occupies the blind spot they have for pretty much everything between Mathematics and Climatology). :p
 
You think thats bad wait until you see the 3rd American Unique unit

Prime.jpg



It even has its own sound files

When it attacks it yells ""Freedom is the sovereign right of every American."

When it destroys an enemy unit "Better dead than red."

When the Robot takes the chinese players last city "Tactical Assement: Red Chinese victory impossible."

When the robot is destroyed "Death is a preferable alternative to Communism."


:D

You know it kind of makes me want to make a Fallout Mod :nuke: :nuke: :nuke:
 
I don't bothered with realism so much and I think it will be quite balanced with nukes. Anyway, "Fusion tank" may be the first mod, so everyone will be happy :)

But thinking about the balance raised an interested question. In previous Civs the nuclear war was limited with opponents hatred. But now with rational AI, this should be gone and I'm not sure if City-state disappointment will stop anyone (except for people going for diplomatic victory) from using nukes. It's interesting if there are any nuclear war stopping mechanics now?
 
Hmm. Not a huge fan of it, flavor-wise, but maybe I could get used to it.

Gameplay-wise, I'm worried about this line- "When these robots come into service, all of the world's other weaponry will become obsolete". So in an end game situation these will be your entire army? I'm guessing that's just a joke, though.

Anyway, in Civ 4, you hardly ever have a real need to use modern armor or stealth bombers, so I'm guessing these will be the same way.
 
This is :):):):):):):):).

What kind of idiot would want giant death robots in a civ game?! Well it doesnt matter because the one who putted them in the game must be even a bigger idiot!
 
I'm not really concerned about a giant death robot as silly, ultimate unit, but about everything between tanks and gunships (each str 50) and the mech (str 150).

It's safe to assume there will be another modern armor unit around 70-80 str, 100 would be too much in comparison to tanks (battleships have 100, by the way).

But what else is there among the near-future units? Does near future still offer a variety of balanced units, or is it just very few silly units added after cold war style tanks (e.g. M1A2 Abrams)?

Hopefully Greg is right about the Mech being necessary for balance, meaning that it IS balanced among a variety of other 2050's units. I hope for at least 1 tier of more realistic future weapons after modern armor/mech. infantry/gunship/stealth bomber.
 
I was going to ask the same thing.

Plausible. :) It would be like the English Redcoats requiring the Sugar resource for their cuppa tea. By the time nuclear fusion is practical in mobile machines, access to uranium would almost be a given.

Honestly I think it's just none of the devs are physics nerds. Many Firaxis devs know very little about nuclear physics (it occupies the blind spot they have for pretty much everything between Mathematics and Climatology). :p

maybe it fires depleted-uranium bullets?
 
Maybe in Civ 6 we have a Giant Pile of :):):):) unit floating around the earth and sometimes even in space with strength of billion just because some idiot asked for it because even a Giant Death Robot wasnt "extreme" enough for him.
 
I really hope Civ will provide some nanobots and the like to counter such monsters. After all, future wars would less be fought with giant war machines than biological, informational and chemical warfare (grand scale). As well as on the basic level with uprisings. So, city conquering will be easier than city keeping and pacifying. Maybe there will be a semi-visible unit, which can hide in mountaineous and rough terrain which can poke the enemy and retreat instantly, disrupt supply lines, instigate the population or even hijack war machines?
 
Wow... is this perhaps a reference to that one joke thread that jokingly suggested that there should be giant death robots? If so, this would be so awesome!
 
maybe it fires depleted-uranium bullets?

Or has depleted uranium armor. It is interesting that people assumed the uranium requirement must be for its reactor rather than for uses that we already have in the real world modern conventional weaponry.
 
It's fine...

What's with all the QQing about lack of realism? Giant robots are more realistic than the notion that in a Civ game governments must stop researching new military techs at a RL level of about 1990s technology. I don't think this is that far-fetched for the near future in RL. I bet if this unit had been named "Fusion Combat Mech" or something more serious nobody would be complaining.

What if they had included something with reasonable approximations for the stats of a RL Predator drone aircraft and called if "Flying Stealth Robot of Death from Above." OMFG UNREALISTIC
 
Metal Gear?

Snake? Awnser Me Snake! Snaaaaaaaaaaakeeeeeeee!


Solid Snake should = like 148 maybe just so theres something to compete with the GDR/ Metal gear now lol
 
Or has depleted uranium armor. It is interesting that people assumed the uranium requirement must be for its reactor rather than for uses that we already have in the real world modern conventional weaponry.

So you're saying that a prerequisite for a Giant Death Robot that has "a variety of missiles, Gatling gun arms, laser-beam eyes and a deadly kung-fu punch" is a particular type of bullet?

While the explanation is of course plausible, considering the fictional civpedia description, I would be quicker to assume realism is not their primary concern.
 
First I like it then I dont like it then I like it again...;)

Just wait till we get the game and they actually make an appearance in a game you are playing. Then, if you decide theyre a bit stupid, Im sure someone would have made a mod by that stage to get rid of them!

I was hoping for Terminators myself :D
 
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