I missed one page of the threads somehow no wonder.
Detledf thinks we should attack in the next two turns. Which will give us an additional horse. Xinjain is looking vunreable with only the single archer there. My prefered tactic here is killing off the bab archers 2.2 and nabing a worker prior to an attack on Ur
1150 BC
Iam assume Def gave away our "territorial map" to buy time with Greece.
In order to cement there neutrality I traded away World map for 19 gold. (max gold greece had)
Then Aztecs - 18gold
Then Rome - TMap - 6 Gold
Decide not to trade with France. Maths for 5 gold seems far to little. Can wait a few turns first.
Horsemen moved to hills to mirror movement of bab archers. This will mean an additional turn delay for taking Ur
1125 BC
Damm Bab Archers moved again they split up. Realised mistake was trying to defend Xinjian instead have wasted two turns.
To late to trade away Maths to French.
Chendun settled as per planned.
MM Bejin
Move troops directly in position to attack Ur and Ellpi. (Confusion over wether to declare war at the end of my turn ? or begining of next ?)
Declare war on Bablyon
1110 BC
Vet Horeman vs Archer on plains = win
Ellipi - Vet Horse vs Spear = retreat no damage
Ellipi - Vet Horse vs Spear = win - Elite - 1 damage
Ellipi - Horse vs spear = win - Vetern
Ellipi - razed 1 gold
Ur - Vet Horse vs spear = retreat 1 damage
Ur - Vet Horse vs spear = 2 damage - lose
Ur - Vet Horse vs Archer = Win - 2 damage
Ur - Horse vs Spear = Win
Ur - has 1 Spearmen left. half health - Grrrr
1075 BC
Ur still size 2 did they manage to build another defender ? bab Archer has moved back down can strike at it, Is a threat to Xinjain. Will play out combat and decide.
Ur - Horse vs Spear = lose - 2 damage
Ur - vet horse vs spear = win - elite (< Two different stacks)
Ur - captured - 1 gold - 1 worker
Archer vs bab Archer - plains = win - Vetern
We now have two Lux - 100% tax this turn
MM bejin - Settler next turn - make two tax collectors
Bablyons archer approcahing from bablyon. refuses to diplomacy.
We have six Horsemen in Ur. (1 turn suppression) Plan to wipe out as many of Bablyons army before a march onto there capitol.
1050 BC
Canton - horsemen - moves into Ur
Bejin - settler - moves towards rps placement position
Road to IRON completed - set building mine
Three (3) bab archers now visible on a nearby hill. Realise that Horse cannot retreat if attacking across rivers. Tough situation here. Plan to have them attack my horse stack.
Units rest
1025 BC
Shanghai - horse
bab archers move directly to attack Ur - in Forest across river. Dammm no easy choices here. Check forest give 25% def bonus
ah Bablyons willing to talk.
Can get Akkard and 23 gold for peace. (That means 20 turns of peace. Else we take a big dip hit. Crap NO techs avalaible, we are roughly 2 techs behind)
Stop here as I need some advice.
> Take the deal and then backstab the Bablyons depsite the hefty Dipolmatic hit.
> Risk attacking across river and plan on taking the captiol before making peace
> retreat from Ur then hit the bablyon archers on the plain and advance to the captiol. (we lose a lux, can divert the settler to rebuild here)