The Elder Scrolls IV: Oblivion

PrinceScamp said:
Yep, sneak attack with a poisoned arrow!

Speaking of which, try sneak attacking a guard on horseback with an arrow (powerful one, and enchanted). If you kill the guard, watch what happens. Funny bug. :)
 
PrinceScamp said:
Hmm, I hate those guards, they chase you forever, and I have no psychic guards installed! I need to check if it's actualy working...

I've wondered what would happen.

The Psychic Attack! ;)
 
For some reason I'm buggered by the apparent immortality of some people in Oblivion. In Morrowind, it was loads of fun occasionally just go to a killing spree without any 'unconcious' enemies.
 
Betrayed said:
For some reason I'm buggered by the apparent immortality of some people in Oblivion. In Morrowind, it was loads of fun occasionally just go to a killing spree without any 'unconcious' enemies.

It's probably because people complained that in Morrowind, you couldn't tell if an NPC was an essential quest character, and if they somehow got killed (even accidently), you couldn't complete a quest.
 
Why arent there any dwarves in Oblivion? ...cause they have their armour and weapons there. Have dwarves made a present in any previous TES game?
 
That's something else that bother me a lot. They are called Dwemer and no they weren't short. They lived in Morrowind but disappeared centuries (milenia?) ago.

I wish they had labled the weapons and armour Dwemer instead of dwarf.
 
if you played Morrowind, or read any of the lore on them, you'd know that the dwarves allied with the traitorous sixth house of the Dunmer and were destroyed with them at the battle of red mountain. You could find ghosts of them in their ruins in Morrowind, and there was one last one left, although he had corprus and was half machine and locked away in a dungeon with beasts.
 
Some screenies. NE still seems to have issues :)
Smog in oblivion. That's what you get for polluting the air so much.
niceweather.jpg


It'll be a cold day in oblivion before... Eh? Oops.
Spoiler :
farwil.jpg

joulu.jpg

sigil.jpg
 
PrinceScamp said:
Yeah, I got that in my saved game when I first installed NE. But it went away, I forget what the weather was, I think it was SUNNY with BLUE CLEAR skies.

I get these weird oblivion wethers from time to time. I think it has something to do with the season changes in NE.
 
An excellent site with lots of house listings, and adding more when the author lerns about them. Except for Belda and one other which he can't contact the author.

http://www.freewebs.com/ljosa/index.htm
 
Natural Enviroments

Adds birds, heck, once I saw TWO flocks of birds fly overhead! And it fixes the night sky, weather and seasons.

EDIT: More mods:

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1054

Morrowind style transport!

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=267

Player controlled pirate ship! ***You will need a mod that makes the rivers navigatable***

http://www.tessource.net/files/file.php?id=4211

Topal island sounds like a very nice house, also it has Safe Waters merged with it (there is an esp without safe waters too) which makes the rivers navigatable!

EDIT: I also started work on my cottage finaly, I went with farm house #3. I leveld the area, move the plants out of the way (to be placed back later so nothing is deleted) and placed the cottage.
 
When you've closed all the Oblivion Gates... does anything happen? I'm just going about going to the plains of Oblivion to get the expensive armour to sell and to try and get my skill up but apart from the money, is there any bonus?

Also, is the trader in Anvil, with a purse of 1200 gold the highest there is? it annoys me to no end to sell this guy my Daedric armour for 1200 gold only for him to try to sell it back to me for 6000.

Are there any fun things to buy like strange armour or what not? I've got about 150k gold and it's burning a hole in my pocket?
 
steviejay said:
When you've closed all the Oblivion Gates... does anything happen?

You become the Champion of Cyridel (sp?) and gain some new armor. You also don't have to worry about gates popping up anymore.

steviejay said:
Also, is the trader in Anvil, with a purse of 1200 gold the highest there is? it annoys me to no end to sell this guy my Daedric armour for 1200 gold only for him to try to sell it back to me for 6000.

What's especially annoying is that you could actually get a lot more, but that's the merchants limit. If you get your Mercantile skill to 50 (I believe) you can invest in a merchant, which allows that merchant to increase their maximum amount of available cash. I forgot how much though.

steviejay said:
Are there any fun things to buy like strange armour or what not? I've got about 150k gold and it's burning a hole in my pocket?

You can buy houses. I'd say the best one is the one in Skinigrad and you can pick up a servant while your there.
 
steviejay said:
When you've closed all the Oblivion Gates... does anything happen? I'm just going about going to the plains of Oblivion to get the expensive armour to sell and to try and get my skill up but apart from the money, is there any bonus?

Also, is the trader in Anvil, with a purse of 1200 gold the highest there is? it annoys me to no end to sell this guy my Daedric armour for 1200 gold only for him to try to sell it back to me for 6000.

Are there any fun things to buy like strange armour or what not? I've got about 150k gold and it's burning a hole in my pocket?

1 - Just a change in the Oblivion gate graphic (you can't go back in it). However, the Oblivion gate enemies will still be around it (most of them atleast). There's only about 3 or 4 Oblivion levels (excluding the main one), so it is repeatative.

2 - You can invest in a shop with a high enough Merchantile level, but it only adds 500 gold to the maximum - there might be a mod that changes that value.

3 - I don't think there's any strange armor that you can buy -- although you could certainly mod that in.

One fun thing I like to do is to fill a room (your first house... er, shack at the Imperial City is perfect) with tons of armor and such. You might wanna turn the volume down, since the armor and sigil stones make a terrible combined screeching noise. Once it's fill to the way I like it, I toss a fireball or something and watch it explode. :)

Also, try standing between the bed and fireplace in the shack and deselect a ton of books at once (a dozen should do). You should see a book "bridge" going from the bed post to the fireplace if you do it correctly.

EDIT: I also started work on my cottage finaly, I went with farm house #3. I leveld the area, move the plants out of the way (to be placed back later so nothing is deleted) and placed the cottage.

How do you level an area? (I've gotta get working on that house Strider wants.) I'm still working on trying to make a custom building rather than the preset buildings...

I think I'll make a circular set of buildings (the buildings are the town walls!) -- they would look like the Trading Center in Age of Empires II, which looks like two buildings together -- and a gap on two sides with a covered gate, and majestic water fountain in the center. Might be north of Anvil.
 
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