Pre-flight 1425 AD Yes we have saltpeter on our west coast just south of Chengdu. Change Bergen to a settler. We were working five improved tiles.

Not sure why were running 70% lux, have we whipped these people that much? Wake up two units to pillage, then get the third with a treb.
Antioch (pop 1) is building a worker due in 1, grow in 4. Change that to a barracks.
Alesund (pop 6) is building a granary without a duct. I think Ill change it to a barracks, wasting 3 shields.
We can get Physics for WM & 866G from both Cleo and Henry. The Dutch and Portuguese have Economics and Physics. I smell a two-fer. The best price for Econ is Henry at 672G & WM. Execute that deal.
Go to Cleo and buy Physics for Econ, 296G, & WM. So two techs for 968G. The only tech we are down is Democracy. BTW, why are we researching democracy? I dont think were ever going to use it. Since weve only invested six turns at single scientist, I change our science to ToG.
While it isnt against our variant, we need to pillage the roads in Persia that are outside out cities. Enemies can use those against us.
IBT Cleo wants to trade WM
no thanks.
Vadso: temple=>caravel
Birka

ike=> Pike
Alesund: Barracks=> zerk
1. 1430 AD Strider had me set up to take the small cities just across the way from us. Im going to go for the next island over.
IBT Tyre: Barracks=>worker (this city is hopelessly corrupt)
2. 1435 AD Set up for D-Day next turn.
3. 1440 AD Declare war on Babylon.
@ Khorsbad: one Zerk attack and the city is ours.
@ Tell Wilaya: another zerk attack and the city is auto razed.
@ Zariqum: Two zerk attacks and we collect a city and two slaves.
@ Hindana: Two zerks=> city falls, another slave. This island is nice since there arent any improvements yet.
@ Zamua: we lose our first battle and the city still stands.
@ Mari: Two victories and Mari joins the club.
All these cities had were spears. Well now start facing muskets as we approach the main Babylonian island.
4. 1445 AD - @ Eridu: Kill a musket and a spear and three Babylonians are very unhappy people.
I think I have found my new favorite unit. These Zerks rock!
IBT Bergen: settler=> Zerk
Tromso: Temple=>Barracks
DRS: Court=> Barracks
Samaria: Harbor=>temple
5. 1450 AD - @ Sippar: Two zerk victories and the city falls.
@ Shurupak: Two MDI and a Crusader take the city from three spears.
When this campaign started, Babylon was the point leader and our nearest rival in land area at 13%. Egypt is now the land area leader at 10% and were now in first place.
IBT Willie the Dutch man demands 100g & TM. Are you really sure you want to get in line behind Hammy to have your butt kicked? Since I can only kick one butt at a time, Ive let you have your demand.
Xinjan: Barracks=> Library
Birka: Pike=>Zerk
Bactra: barracks=>temple
Sardis: settler=> settler (gotta love these 30 turn settler factories

)
6. 1455 AD - @ Uruk: Two zerks take the city. Looks like well finally see a counterattack, as there is a MDI nearby.
Babylon is down to 13 cities.
IBT Reykjavik: Library=> Heroic Epic (We can use this as a pre-build if necessary)
Hammerfest: Harbor=> Library
7. 1460 AD - @ Ellipi: Two zerk attacks and the city falls.
Kill a Bab MDI approaching Uruk
@Nippur: Eleventh verse, same as the first two zerks attacks and the city falls.
@ Zamua: Something different one zerk attack and the city falls.
@ Karana: We lose our second zerk in the campaign.
Hammy will speak to us now. But he really doesnt have much to offer.
IBT Uruk flips back.
Copenhagen: library=>zerk
Tiensin: Temple=>Zerk
8. 1465 AD - @ Uruk: Lose a zerk to a musket., but the city falls.
IBT Hamadan, Zohak: Harbor=>Settler The Dutch have founded a city where Tell Wilaya was.
9. 1470 AD Move some zerks to a mountain directly south of Babylon. This is a great place to launch an assault from.
IBT Magellans Voyage completes. Trondheim starts zerk
Antioch, Honningsvag: Barracks=> settler
.
10. 1475 AD Found Haugesund in Persia.
@ Babylon: Kill one musket. Lose a zerk.
@ Nimrud: Kill one spear another is left.
Found Saltpetersborg on west coast.
After Action Report 11 Babylonian cities captured or razed. We need to gather our forces. There are zerks left in several cities that need to be replaced with pikes or MDI.
We can either go for domination or conquest. If we want domination we need to start filling in a lot of our lands. If we decide to go for Conquest we can skip the settlers I have building.
We probably want to revolt to Republic soon. Feudalism is starting to outlive its usefulness, since we have cash and cant cash rush anything. Probably after this campaign is over.
As soon as some of the cities stop resisting, we can whip some harbors.
Babylon is well set up to take with only one more city not on the coast. However we are running out of units.
Save:
http://www.civfanatics.net/uploads7/Go4,_1475_AD.SAV