Déja said:What if you categorized each VC in a separate ranking? That way, it measures the best of each VC (including best loss) and then you don't have a milking domination victory kicking all the cultural victories to the curb. It also offers incentive to play the lower-scoring VCs because you'll be "competing" against a smaller group of people. Each "Medal" could then bear some icon representing the VC it was awarded for.
Then, if you wanted to, all the scores could then be scaled, ala EEO, and you could have the general ranking. Someone who can manage to win gold in each of the VCs would certainly be worthy of the title of Master Civsman (or Civswoman)
Thoughts?
As to your first paragraph...that's how the GOTM works already if you sort by speed ranking, which many consider the better ranking out of the two. The second paragraph I've already explained why that just plain doesn't work. It really doesn't make any sense because there's a lot of map factors that affect the score of each victory condition in a different way. i.e. A pangaea map drastically increases the speed and therefore the score of a domination limit, but it barely speeds up a spaceship victory at all. There isn't a set multiplier you can use for all maps; it would have to be based on the map.