The "I Got A New Game!" Thread

Well, if the story's good, it might actually do quite well.

Not to mention the horde of Salvatore fans that will buy it. I have to admit, he's the only reason why I got the demo. I have yet to try it because I'd rather play NTW.
 
Salvatore wrote Forgotten Realms novels. His Forgotten Realms are pretty good, but if there's one thing they aren't, it's unique. They're like the archetype of high fantasy. I don't really know him much outside of these novels which I've read a long time ago. Admittedly they were published maybe before many video games that made high fantasy what it has become today.

True that, when I was real tabletop RPG geek I read books and played tabletop. :king:

At least it shouldnt be like normal MMORPG where devs just buy a known world and rights to do whatever they want with it and rape it, only intention is only to get as much money as possible. Could be Im just overexicted. Anyway something to keep your eyes on.
 
Well, if the story's good, it might actually do quite well.

Not to mention the horde of Salvatore fans that will buy it. I have to admit, he's the only reason why I got the demo. I have yet to try it because I'd rather play NTW.

I dont think its about the story. Its more the history/lore of the world, you go to zone, you see something you start to wonder why its there, after you keep playing it start to open to you, if theres lots of monsters somwhere you start to think why they're there, you probably get an answer for that too. Like Bioware makes stories, but they dont create histories or worlds.

EDIT: I definitely keep my eyes on this. Pretty good example, there might be some beautiful tower but lets say 1000 year forward its just pile of ruin, makes you think what happened, so, they try to get players interested about the world. In troll language wow+history.
 
I just re-purchased Rome: Total War on and it's expansions on Impulse since I lost my disks. I have just reminded myself why RTW, despite the historical inaccuracies, is the best in the Total War franchise.
 
Well, if the story's good, it might actually do quite well.

Not to mention the horde of Salvatore fans that will buy it. I have to admit, he's the only reason why I got the demo.

This is pretty much why I tried the demo, since I'm pretty sure I read something of his growing up (probably D&D based), plus his repeat NY Times best-seller status.

My thoughts after 10 minutes of demo---they made a very bland, generic Gaelic/Tolkien-inspired background suitable for 12 year olds, and mixed it with console game play (and with some inspiration from Oblivion). It definitely is a console action-RPG. I'll agree that it is a story-driven RPG,---but it still is pretty much a single button fighter locked in 3rd person. The graphics are quite jumpy too (skipping frames I believe---which it shouldn't) and can't be adjusted at all. This screams to me "this game was made for the a console wielding a lame GPU" to me).
If someone wants to claim innovation in combat (see the end of the demo for that claim), you need to do something like SoulCalibur or Jade Empire.

The demo is so linear and console based that you basically single button fight around the map from story node to story node, hacking at containers and enemies along the way. There is just enough loot and inventory that it qualifies (barely) as a RPG and not just an action game with a story.

I'll wait for the reviews before I consider buying this one. But given the graphics are pretty skippy, the controls are too loose for a keyboard, and it's a single button fighter....so far I'm not looking forward to this game.



His work is intended to fill those cliches. I think he even said he invented his main protagonist, Drizzt, off the top of his head at a board meeting because they asked him for a character. Novels written in Forgotten Realms that aren't by Greenwood should be ignored.

Regardless of how serendipity strikes I don't agree with that. Drizzt is a very iconic character in the FR game world. To be honest, I don't find any FR content to be bad, which is why I look forward to the Neverwinter Nights MMO.
 
Played the demo I could definitely keep playing it, but get Skyrim is definitely my advice. The thing is though KoA:R is just a prologue, and MMORPG is yet to come. Finally MMORPG with little bit deeper world more than your average kill 10 rats quest/story, no history either, of course its speculation. Anyway I think history/lore of the world fits in MMORPG alot better than story.
 
I've read all of RA Salvatore's Drizzt novels, including the two released recently. I also read both spin-off series.

I just re-purchased Rome: Total War on and it's expansions on Impulse since I lost my disks. I have just reminded myself why RTW, despite the historical inaccuracies, is the best in the Total War franchise.

How is Rome better than Medieval 2?

This isn't fanboyism, I just want your opinion.
 
I've read all of RA Salvatore's Drizzt novels, including the two released recently. I also read both spin-off series.



How is Rome better than Medieval 2?

This isn't fanboyism, I just want your opinion.

It's just my opinion really. Don't get me wrong though, I love what they did with Medieval 2, but for some reason I just keep finding myself going back to Rome.

I must admit though that I have not played Shogun 2, so I guess I can't really say Rome is the best of the franchise since I haven't played the most recent installment.
 
Okay I got it in the Steam sale, but I only just started playing Dead Island.
It's still plenty buggy, the interface is dreadful, it has the worst Australian accents this side of the original Deus Ex, it's incredibly schizophrenic and it has some truly baffling design decisions that really try their best to break the game's immersion (in particular, a leveling system even more pointless than Oblivion's)....
And yet it still pretty much works. The combat is brutal as hell and when it's firing on all cylinders it's some amazingly tense survival horror, with a zombie horde STALKER sort of vibe. The city in particular is fricking amazing.
 
I agree with you. Especially fun with a friend, LAN. It's at the city you finally go "um, I think I'll just start running and avoid fights when I can"

Also...

ZOMBIES! GET IN THE CAR! *runs to car* DANG IT, THE STEERING WHEEL'S ON THE OTHER SIDE.
 
I agree with you. Especially fun with a friend, LAN. It's at the city you finally go "um, I think I'll just start running and avoid fights when I can"

Also...

ZOMBIES! GET IN THE CAR! *runs to car* DANG IT, THE STEERING WHEEL'S ON THE OTHER SIDE.

Where it belongs. :smug:
 
Because when a minority of humans do something different from America it automatically makes them right. :rolleyes:
 
It is more because it is the most civilised of all the nations which do it :smug:
 
Because when a minority of humans do something different from America it automatically makes them right. :rolleyes:

u-mad-1.jpg


Spoiler :
:sarcasm:
 
Where it belongs. :smug:

Because when a minority of humans do something different from America it automatically makes them right. :rolleyes:

I wasn't saying it like it's a bad thing really. It's more of a "dang it I forgot about this again". It's hard to get used to in the frantic "omg run away!" mood.

Note that I live in the Commonwealth, that we're apparently British subjects (ugh), and we still have our wheels on the left side. We know who our true overlords are (also, the carmaking market is kind of shared between countries with our overlord neigbour so it's much easier to have standard parts since we share so many factories and brands and parts and such, plus different wheel sides would make border crossing interesting)

Not that I needed more games right now, but just got Titan Quest Gold and From Dust off Steam.

Yeah Titan Quest! It's really linear and the game world is static and boring (although the mythological setting is good, the actual level design is horrible) and the fighting can be long and tedious, yet I still wanna play this game because it's fun to try character builds and get some awesome loot.
 
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