stealth_nsk
Deity
One of the biggest problems is that team was unable to build decent testing process and they more or less polished early game, but late game was truly awful and often unplayable.Why was the release of Civ5 so bad?
One of the biggest problems is that team was unable to build decent testing process and they more or less polished early game, but late game was truly awful and often unplayable.Why was the release of Civ5 so bad?
So long as it's Newkie Brown, it's all good.The more I look at the in-game BPS model, the more I can’t unsee a stack of four brown beer bottles, shaken and opened in unison upon completion. You can’t convince me otherwise![]()
They were totally fine with this discourse for the DLC's UU lolAnd then it wouldn't look like the Battersea and you would have an 8+ page of people saying that YOU screwed up the look of the Wonder for this paid DLC.
Launch Civ 5 was an absolute travesty and the rose colored glasses over it that many people have still annoys me, but that’s for another thread entirely (or ranting reddit post but I have neither the desire nor energy for either option)It's still much better launch than Civ5
Civ 5 needed 2 expansions to become a good civ game. It was a very barebones experience. It wasnt polished. AI was very bad.(worse than 7s imo) You can if memory serves, play a game on Civ 5 base rules, and see the difference between that and where its at now. If Civ 5 came out today, it would be receiving a similar if not worse blowback than 7 is currently. Fortunately for it, it came out before steam reviews, and the shift in gaming culture. Civ games needing expansions to hit their potential is not new though. Personally i think 7 is in a better state than 5 at release, but if we are comparing it to 5, then we arent in a good spot.Why was the release of Civ5 so bad?
I didn’t follow the launch of Civ5; I kept playing Civ4 for another couple of years before migrating to the next interation.
But yes, despite the interface issues, Civ7 is quite fun and has a lot of potential. I think the game will be well-polished in about a year.
I still think one of the biggest issues is the legacy paths that make the eras feel rushed. Especially in the Modern Age, where you have to rush insanely to achieve a Victory.
Just remember this for next time: they didn't wait to finish it before they took your money.I’ve been giving the game the benefit that the doubt and even willing to glaze it at points, but this is the straw that broke the camels back for me. It’s absolutely unacceptable.
I really really don”t want to join the “I’ll wait till it’s finished to play more” crowd but it’s like the game is trying to convince me to.
Yes you can say it’s a minor issue but I paid a good amount of money I expected models for UUs at literally the very least.
to me personally, the missing UU by itself isnt what is hurting my morale towards them. I can still play and have fun without it. It is however part of a trend that is not good for Civ 7. They just had a very meh release, with a high priced DLC with a highly valued civ and they fumbled it. If they keep fumbling stuff like this down the road, then 7s future will be in more doubt, and maybe even the studio. How will people have confidence in them if it continues?Ngl I think people are blowing the lack of a UU model a bit out of proportion - it's not a good look for them, sure. But if it was a cut corner, it's like the smallest possible corner they could've cut, it has no bearing on gameplay whatsoever. (Not to mention they're already working on fixing it.)
Also icl if it was any other civ that lacked a unique unit, I don't think people would be nearly as upset.
Perhaps, but I imagine delaying the DLC would've upset people too. Might've been a decision between that or hoping people wouldn't mind not having a unique unit model for a week.They should of adapted to the situation and delayed the DLC. It would of avoided this hit, and would have been a good PR move overall. Im going to be generous and place the blame on 2k and not Firaxis. Lets hope the 2nd half of this DLC is finished when it comes out later this month.
I dont think this model gonna be ready in a week lol Who knows how lon we gonna be waitingPerhaps, but I imagine delaying the DLC would've upset people too. Might've been a decision between that or hoping people wouldn't mind not having a unique unit model for a week.
Considering how much of the 2nd half of the DLC already seems to exist, hopefully it will be complete![]()
disagree, art is the part that differentiate free mods and paid DLC.Ngl I think people are blowing the lack of a UU model a bit out of proportion - it's not a good look for them, sure. But if it was a cut corner, it's like the smallest possible corner they could've cut, it has no bearing on gameplay whatsoever. (Not to mention they're already working on fixing it.)
Also icl if it was any other civ that lacked a unique unit, I don't think people would be nearly as upset.
Delaying is better than releasing unfinishedPerhaps, but I imagine delaying the DLC would've upset people too. Might've been a decision between that or hoping people wouldn't mind not having a unique unit model for a week.
Considering how much of the 2nd half of the DLC already seems to exist, hopefully it will be complete![]()
This I agree !!disagree, art is the part that differentiate free mods and paid DLC.
without all the art, the DLC is incomplète.
releasing it too early with an apology is fine in my book, delaying it would be too, but releasing it as if it was complete then reacting only when people point out it's incomplete is worrying for the future releases.
Formally, no. Firaxis could have legally binding obligation to release particular content at particular date, but no agreement could be that detailed to include custom model.Delaying is better than releasing unfinished