Vehem
Modmod Monkey
- Joined
- Nov 22, 2005
- Messages
- 3,219
What of Calabim archers, cavalry and recon? The effort to make them level 6 usually kept me on the melee line. Could this cause balance issues involving more 500 xp longbowmen? Rooting those out of cities will not be easy.
I don't think they'll make it to level 6 through passive XP alone in a hurry - at the base rate they will need 702 turns to earn that much. It may help however if they reach level 3 or so through passive gain and that helps keep them alive to gain the rest...