Terrible_Demise
Chieftain
- Joined
- May 21, 2012
- Messages
- 22
Spoiler :
yeah, Arabia could fit as well.
hell, maybe even 2nd Greece (could call it Elada) with Pericles as our first neighbour? xD
This part isn't listed in the 4th post. Should I do this step too??- Use find and replace. Find "handicap=" and replace it with a blank (literally, delete "handicap=", not what follows it, or delete the whole line). This should let the AI handicap vary by level, and if a human screws around with this and manages to switch civs, he won't have monarch + bonuses .
That edit of the worldbuilder save doesn't matter at all if its used as it is intended. The AI will always have noble handicap in the worldbuilder saves posted.Hmm. I've never done it, but it looks like maybe I should have. I've added it to the first message. Lack of this edit might have made some games too easy at higher difficulties, I suppose.
However, I don't think that anyone wants to play NC nnn Darius as Hammurabi so the edit is kinda useless. Let's not do it. If you added it to some of the first posts, I suggest you to remove it. Sorry for the stupid idea, I was the one who originally adviced you to take it to NC ... By the way, I'd like to post the Alex game today, because people have been waiting for it and tomorrow is little busy day IRL, so get ready !!
Personally, I think that game discussion should be strictly spoilered for a set period of time and a set number of pages within a thread (e.g. 7 days, and to the bottom of whichever page ends on the 7th day). Players like to be surprised by the AI that they meet and the challenges that they face, but if you read the final page of a game that has been opened for two months, you should not be surprised to encounter casual references to elements common to every spoiler ("I hate Monty!!111!" etc.).In most games I wind up asking a few people to put their discussion of their game in spoilers, so people who don't want to see it, don't. Is it time to abandon this convention, or should we keep it? If we keep it, I probably need to update the boilerplate to say so.
If I recall correctly, the original culture was to post several steps in one's game -- at roughly the stages listed in the boilerplate. xOTM games have a 2-step version of this: around 1AD or 500AD, followed by end-of-game. That ways someone who reached a given stage could review what other people had done up to that point without being exposed to later elements of the game yet.
These days many participants only post once, at the end of the game, so the "learn in stages" approach we adopted for noble-level players doesn't seem to work as well anymore. (with some notable and welcome exceptions, such as Tall German Joe's excellent series of posts in the recent Ramesses game).
So should we continue to encourage people to spoiler their posts, or is it not particularly relevant anymore?