Trav'ling Canuck
Deity
- Joined
- Feb 7, 2018
- Messages
- 2,959
I also like the "lost at sea" mechanic for coastal ships, which lets them attempt to brave high seas and maybe find an interesting set of islands or another continent, but if you don't return to coast the next turn they die. I feel like this is much better than a static "no ocean for you without telescopes" mechanic.
This is straight out of Civ 1. There were a lot of great mechanics in that original game. You sail out, looking for new land. If you don't see any, you either play it safe and sail back to the shore you started at, or you sail further out and either find land or are never heard from again ...