The Realms Beyond - Succession Game Discussions

With that uncertain start date (when is the next patch going to be out???), it's hard to say. But I'd be quite interested in playing an AW with you again, Sirian. Prince level will be quite difficult, I imagine, but hopefully doable. Epic speed will help. I'll sign up, hoping the game doesn't hit at a horrible time.

Arathorn
 
Even though I'm probably over-committed as is, the chance to play some Civ4 Always War with Sirian, Arathorn, and Griselda is not something I want to pass up. If there's a roster spot available, I would be happy to take one. (By the way, did you know I never played a Civ3 AW game with Sirian? Strange but true! :lol: )
 
I fear I lack the Civ3 AW qualifications to be a regular for this one, and I can't imagine it'll be undersubscribed, so I can't get in that way. Possibly I could be an alternate, I've got the Monarch military victory, but either way I'll be watching with interest.

--Garath
 
Arathorn said:
(when is the next patch going to be out???)

5:32PM on February 30th, 2007.

:joke:

I don't know, but even if I did I couldn't say. :lol:

Let's hope it's not too godawfully far off, because Epic Two and all other new RB tourney games are on hold, pending the patch. :cool: Going to be some itchy people if that drags on for months. :wallbash:


- Sirian
 
Well unfortunately I will be a lurker on this one. :(

I just started my first SG on monarchy, so I don't meet the requirements.
 
Sirian said:
5:32PM on February 30th, 2007.

:joke:

I don't know, but even if I did I couldn't say. :lol:

Let's hope it's not too godawfully far off, because Epic Two and all other new RB tourney games are on hold, pending the patch. :cool: Going to be some itchy people if that drags on for months. :wallbash:


- Sirian

What are you talking about? I'm already itchy. :twitch:
:lol:
 
Sirian said:
When the next patch is out, I intend to start a LARGE MAP Always War game on Prince, Epic Speed. Looking for five regulars (including me) and three alternates, with anybody who played Civ3 AW games with me getting "go to the head of the line" treatment. (Seniority hath its privileges!) Also, a military win on Monarch or better is strongly recommended.

Heh, are you going to avoid the mistakes we made in RB11? It seems we did everything possible to bite off more than we could chew: 8-9 opponents, all aggressive, Pangaea, no razing. It got ugly.
 
May I play my "Seniority" card, from all the way back in the first Civ 3 Always War SG (What was that, LotR 4?) and move to the front of the line?

An AW game sounds like all kinds of fun! :goodjob:

Besides, what kind of party would it be if someone didn't bring the :smoke: ?

-Jester

Oh, yeah, and I have at least one of every kind of victory from Monarch except conquest, and, if RBCiv SG5 counts, I've played at least parts of a military-oriented game on Emperor.
 
Iester said:
May I play my "Seniority" card, from all the way back in the first Civ 3 Always War SG (What was that, LotR 4?) and move to the front of the line? .

I think it was LotR2 with the Zealous Zulus, if I remember correctly. I have wonderful memories of that game. :)

I'd love to throw my hat in the ring for this game, but I just don't have the time for a large map game right now.

I just started a solo AW game with a small Great Plains map and random everything else. It's a lot of fun. I researched Bronze Working, no copper. Then I researched Horseback Riding, no horses. Then researched Iron Working, and yes, finally, there's iron in range.

Good luck with this one, I've seen alot of AW games going down in flames so far in Civ4. I think the change in bombardment rules might have something to do with it (and I'm glad because bombardment was way too strong for human players in Civ3).
 
I don't know if there is any one factor that makes AW a lot harder. I agree bombardment rules and how much *later* to get a bombard unit are a factor.

Smarter AIs that don't send just one unit at a time once the initial stack is gone. The building of cities at the 3 tile spacing is gone. This is due to slower roads and the economic limits. Stronger AI landings so you can't leave the rear weak. This list goes one quite a bit.
I haven't played enough AW but I am being to feel AW Civ4 prince is harder then AW Civ3 emperor. I think it is going difficult to beat even prince.
 
Good luck with this one, I've seen alot of AW games going down in flames so far in Civ4. I think the change in bombardment rules might have something to do with it (and I'm glad because bombardment was way too strong for human players in Civ3).

I think building on hills will be a much higher priority for this game than most others, especially in the early game. A defense bonus that can't be bombarded away is a nice advantage indeed.

This should be one heck of a challenge. Maybe I should practice up first on noble!

Of course, Sirian + Arathorn = :hammer::hammer: , so maybe we'll survive yet.

-Jester
 
All the city defenses in the world don't matter worth squat when the surrounding tiles are all pillaged.
 
Veovim said:
The sentimentalists idea doesn't seem to be getting much support, so I'd like to sign up here, if you'll have me.

Great. You and Jameson are now on the roster as alternates. Whenever someone is stalling, you'll fill in. Now to figure out who's permanent heh.
 
How I would love to join in a game with some RB pros, but I don't have the time. I was waiting for a new GOTM or Epic or something so I decided to join in some SG's, three to be exact and I'm not up to any more. Plus it looks like the games roster is over-flowing. You could always put me up as an alternate for an alternate for an alternate. :lol: Looks like it should be a great read.

Good luck with this one, I've seen alot of AW games going down in flames so far in Civ4. I think the change in bombardment rules might have something to do with it (and I'm glad because bombardment was way too strong for human players in Civ3).

Just got done with an AW game a half an hour ago. The beginning wasn't as difficult as I imagined (I lowered the difficult level from my usual monarch to prince for this one), I took a Roman city and destroyed the Germans (keep in mind this was a pangea, duel map with 5 other AI's so we each only built 2-3 cities). Then all the AI's started coming at me with rifles, :eek: slaughtering my poor macemen. I played it out to my last city though, which is something I don't usually do on single player, when I know I'm going to lose. It was a fun game though and I learned A TON.
 
I'd imagine the Great AI Alliance loves tech trading. You'd have to watch your commerce as well as your armies.
 
from the ashes of rb 11..
1. Razing is major - expansion in civ4 is a major drain. If you select no raze from the start up, not even junk 1 pop towns can be razed. You must be able to raze towns inorder just to continue the push.

2. 1000 AD time frame is crunch time. The civs by then are catching up in hammers after building forges and they all come at you.

3. you need all the help you can get for your units to survive a few fights and exp up. Seriously consider an aggressive civ. The innate combat one helps in so many fundimental ways, it's difficult to surmise. Half priced barracks are major as well. A good UU around 800 AD or eariler helps.

4. use rivers, coasts, lakes as much as possible to facilitate trade - they will not be pillaged. Consider placing towns directly on top of strategic resources. Hills for extra defense will go a long way.

5. try and make a map with natural bottlenecks, high water line, mountains, lots of water, whatever. Just so the civs have trouble getting to you en mass.

6. important wonders - pyramids to get early police state is prolly the single most important wonder. Oracle for the tech slingshot as well. a civil service slingshot would be a major boost.

7. archers are at best a stall against barbs. If you go aggressive, stick to spears/pikes and axes/macemen for defense and let their promotions dictate their role.

8. medics!!!!!!!!!! every town and stack needs a weak medic unit. Trivial matter to pump out medics with an aggressive civ.

looks like you have a ton of old guard jumping in, I'd be honored to be an alternate at least. :)

as atlas mentioned in rb 11, seriously consider "no tech trading" if it indeed restricts tech trades between AI civs... The wording on the option might not be litteral.

Cheers!
-Liq
 
Hi all,

I have played many AW solo games in civ4 by now.
I usually play small pangea against 4-5 AI civs. With raging barbs. I tried to play with Aztecs, Kublai Khan, Genghis, Napoleon. My experience:

I can do well on noble. Prince is OK, Monarch is impossible for me. I tried the "no tech-trading" option, it lowers the difficulty with at least one level.

Now here is what I did not like. The only way I could win was the "pillage and park" technique, and only if it was taken to the extreme. Produce an archer for each enemy (with barracks). Kill a barb. Promote to hills 2. Go to their capital (hopefully there is some hills around it), pillage and park. Do it with each enemy, first with the ones farthest away. If you succeed, you have a funny, uninteresting game: They cannot do anything, they just produce and burn archers at your sentry hill-archer periodically. You can build up, 2-3 more cities, production, and smash them with swords/ keshiks/ axeman/ catapults.

If you are late with pillage-park, and you cannot put them under your thumb, you are gone in the long run. At least with them trading, at least with my skill level, at least on prince.

So there is a hill here to climb over and neither side is fun: If you can set up the pillage-park for all (or almost all) enemies, you win easily. If you cannot, you lose horribly. In my games so far, I did not have the civ3 type "gradual fun" AW experience, when you hedge, frantically defend, expand, then break out eventually. The civ4 AI does not seem to commit to military 100% in AW, they are clever enough to expand, tech and improve their economy as well. So if you let them to their own, they WILL out-tech you.

Having said all this, I am very curious what the RB heavy-weights will do at prince difficulty on a large :eek: map. I hope it will be pangea, or at least you start on the same continent with at least 4-5 other civs.

I hope this lurking will revise my limited, pessimistic take on AW.

Good luck, and start soon!

Bihary
 
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